Zitat:
AG: The New York City environment seems to hold much more potential for vertical gameplay than Crysis' flatter landscapes. Will the game be taking advantage of this?
NC: Yes, Crysis was mostly valleys and rocks. In the sequel, you won't be able to go into every single office building...that's just not that interesting. But you will see opportunities where, with the suit powers, you'll wonder if you can get to certain areas, and you'll probably be able to.
Jetzt haben wir es schwarz auf weiß. :neutral: