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Crystal CG Used CryENGINE 3 for Digital Rehearsal of the CCTV Spring Festival Gala Evening 2012

The CCTV Spring Festival Gala Evening 2012, China’s biggest TV production, was successfully delivered in the evening of January 22nd, and according to the statistics, 770 million people watched the live telecasting. CrystalCG Film TV & Media, the digital content provider of CCTV Spring Festival Gala Evening 2012, used the CryENGINE technology to create digital staging & digital rehearsal for the show. For the first time, the evening directors were able to test all their design, layout, lighting, arrangement and staging in a virtual simulation to chose the best one for the show. 

"We used CryENGINE to accurately simulate the change of the various stage designs, program switching, mechanical animation and synchronized sound and lighting, we also designed a unified direct cut and broadcast system. The virtual stage system enabled us to imitate the camera position and coordinate the scene. The art director had a direct view of the entire stage backdrop, could easily adjust plans and he could also define the virtual camera with joystick, control devices, rehearsal clips and transitions. The director team used the system as the primary tool for reviews and reports. This is the first time we have combined the concept of digital rehearsal with a real-time engine, and we believe such method will play a more important role in future mega events." said Liu Jian, the president of CrystalCG_Film TV & Media.

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Warhorse Studios Licensed CryENGINE®3 to Develop Role-Playing-Game

Crytek GmbH (Crytek) and Warhorse Studios are happy to announce that they have closed a licensing deal for Crytek’s proprietary all-in-one game development solution CryENGINE®3. Warhorse Studios is working on an unannounced role-playing game (RPG). The debut title for the studio will combine open-world experience with a rich story and innovative gameplay elements.

Martin Klima, Executive Producer at Warhorse Studios commented: “We looked at every major technology out there and CryENGINE 3 suits our needs perfectly. We are confident it will allow us to make the vision for our game come true.”

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Crytek announces licensing deal for CryENGINE® 3 with Tencent

Crytek GmbH (Crytek) is very excited to announce the licensing deal for its proprietary real-time development solution, CryENGINE® 3, with Tencent.

The world-class online game developer and operator, that is also widely recognized as the largest online game community in China, will use Crytek’s game engine within the ‘Interactive Entertainment Service’ division for their next PC online game in order to achieve cutting-edge graphic quality together with a stunning outdoor environment in a comparably short timeframe.

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CryENGINE®3 powers MechWarrior® Online™

Crytek GmbH (“Crytek”) is excited to reveal that Piranha Games’ recently announced premium free-to-play game MechWarrior® Online™ (www.mwomercs.com) will be powered by the all-in-one game development solution CryENGINE®3. Set in the year 3049 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech™. Command your Mech™ and customize it to suit your battlefield role; upgrade systems, replace weapons, and tweak armor with endless options.

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Crytek updates free CryENGINE 3 SDK

Crytek GmbH (Crytek) released its CryENGINE Free SDK 1.1 today which is available for download at its community portal crydev.net. Version 1.1 enables team collaboration for projects and offers a wealth of improvements for developers. At the same time Crydev.net received a major upgrade with a new projects database where teams can get together, create and showcase their work to the constantly growing community. In conjunction with updates to the CryENGINE®3 Sandbox™ Editor, the projects database will give teams the ability to organize, control and distribute their creations.