PHP-Code:
-- --------------------------------------------------------------------------------------------------------------------------
-- !firework = Feuerwerk
-- --------------------------------------------------------------------------------------------------------------------------
AEGIS.chatCommands.firework = {};
function AEGIS.chatCommands.firework:func(player, chatMsg)
if(player:IsDead()) then return end
if(player.actor:GetSpectatorMode()~=0) then return end
local profile = XGetIdentityValue(player, "profile");
if(profile=="123456789"
or profile=="123456789"
or profile=="123456789") then
XSendChatToTarget(nil, player, "AUTHORIZATION FAILURE! // Command :::: SUPER ADMINS ONLY!"); return end
local pos = XCalcSpawnPlayerPos(player,-1);
Script.SetTimer( 0002,function() XSendBigCenterMessageToPlayer(player,"<font color=\"#ff0000\">[</font><font color=\"#FFFFFF\">FEUERWERK</font><font color=\"#ff0000\">]</font>"); end);
Script.SetTimer( 1000,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"explosions.flare.a",3.75, 2, 2, 2); end);
Script.SetTimer( 1001,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 2000,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 2001,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"explosions.flare.a",3.75, 2, 2, 2); end);
Script.SetTimer( 2100,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 2500,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"explosions.flare.a",3.75, 2, 2, 2); end);
Script.SetTimer( 3000,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 3001,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 3100,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 3500,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"explosions.flare.a",3.75, 2, 2, 2); end);
Script.SetTimer( 4000,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 5000,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"misc.extremly_important_fx.celebrate",3.75, 2, 2, 2); end);
Script.SetTimer( 6000,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"explosions.flare.a",3.75, 2, 2, 2); end);
Script.SetTimer( 6001,function() g_gameRules:CreateExplosion(player.id,weaponId,10,pos,g_Vectors.up,1,1,1,1,"explosions.flare.dropped_from_plane",3.75, 2, 2, 2); end);
end
ansonnsten must du mal auf der