Today we have a release news for the community in regards to a
Crysis Wars modification including new weapons, game modes, and loads of balancing. As well as the media featured here, other information can be found by being sure to visit the original release post that includes tons of media and information so you can better understand what the modification is about. That posting can be found
here.
How the Project Began
We have a quote from the project lead,
Aegis on how this ambitious project came to fruition.
quote:I was going through the Crymod forums, and I found someone complaining about the weapon balancing in Wars. Cry-Eddy, I think, responded with something like "We've given you the SDK, now fix it!" So I thought to myself, what if the community tells me what they want in weapon balancing, and I do it. Later, I release the "patch" to the community in the form of a mod, and they can test it out in the SDK or mod their own server. They send in feedback, and the balancing is tweaked. Then maybe, just maybe, it will be accepted so well that Crytek will put it into a patch, perhaps with a few tweaks.
Aim of The Project
- Balance out the weapons
- Reduce the laser sight's effectiveness
- Remove some exploits
- Tweak the maps
- Add lots of new features and weaponry
List of Features
Below we have a list of some of the many features in this modification which vary from new weapons and gamemodes to current weapon balance and vehicle modifications.
- Recoil
- General weapon balancing
- AKM-47
- HK UMP-45
- Sig Sauer P226
- Desert Eagle
- Singularity Grenade
- Portable 20mm Cannon
- 3 new LAWs
- PAX
- BetaPAX
- G11 Supermachinegun
- Glock 19
- M16 Rifle
- ASEP Launcher
- Antimatter Projectile Launcher
- Buy menu update
- Crysis shotgun
- Balanced claymores
- Increased C4 carry limit
- Can carry 2 of all grenades except frags (3)
- Scope swaying
- New MOAC attachment (explosive projectiles which bounce off walls)
- AAA can lock on to targets
- Helicopter can lock on to targets
New Gamemodes
The following two gamemodes are currently being worked on and perfected and will be released in the final verison of the modification.
- Capture the Flag
quote:Good news everyone! thmage will include his (unannounced) Capture The Flag mod with the community patch! From what I've been told the "flag" will be a MOAR, so it fits in with Crysis. It is not yet complete, but he says that he will just need to finish one more thing to perfect it. There will be a comprehensive description of it once thmage announces his mod, and I get the codes. Flamers is also working on a CTF map and it should be up now! Enjoy! - Convoy
quote:Will release in final version
One team (US) starts with a RESPAWNING convoy of trucks, APCs, helicopters, jeeps, and a TAC tank. There will also be some weapon spawning points, but you can also buy other weapons from buy-points.
The other team (NK) will start in its own base, complete with a prototype factory, several energy sites, a war factory and maybe some other stuff. Uncapturable NK spawn points will be spread across the map.
The US will need to drive their TAC tank to a location where it can fire at the NK base. There are 3 key locations, but this is Crysis and there will inevitably be more. During this time NK will be gaining alien energy and they will eventually have enough to buy a TAC tank. The path NK takes to the US base will be unreachable by US land and sea vehicles. I'm basing this map off Mesa, with several modifications.
Video Media
There have been many videos created to show off this modification and we have four different videos shown below. The first two are trailers for the modification and the other two are of one of the new weapons included called the
Antimatter Projectile Launcher
Trailers
Antimatter Projectile Launcher
Download and Hotfix #1
Aegis has released the first verison of the modification as well as a hotfix to fix some of the intial bugs in the original release. Both of these downloads we have listed below for you. The first download you will need to install is the intial release verison which can be downloaded from
Link to CPlite Verison of Modification. After you have installed the CPlite verison of the modification please be sure to download and install the first hotfix to fix some issues you may have by
Downloading the Hotfix.
That is all for today's release information! If you would like a more comprehensive listing of weapon information, media, or features of the modification please be sure to visit the original post regarding the release
here.
Related Links
- Original Release Post:
Release Information
- Download Modification:
Link to CPlite Verison of Modification
- Download Needed Hotfix:
Download the Hotfix
- Crymod Staff Team