What goes on within huge teams of artists, developers, and managers? What are the ups and downs of game development? What challenges are associated with a new generation of hardware and graphics? Revelations of Ryse is a short series that aims to provide an inside look at the development, teams, and planning of Crytek’s Xbox One release title Ryse: Son of Rome, due November 22nd 2013.
Yannick Boucher is one of the Project Managers for Ryse. Games have always been his biggest passion, and with a funny twist of fate his hometown of Montreal became one of the main game development hubs in the world, paving the way for his videogame career. He then joined Crytek in 2012 because he wanted to be part of a team that really pushes the limits of quality in their games.