PlayUp are busy updating their plug-ins again; For the unaware PlayUp are the people behind a SketchUp plugin with the ability to export to CryEngine. We have covered it in the
past on multiple
occasions.
A little detective work showed that the PlayUp plug-in is starting to attract
attention for its ability to integrate with CryEngine from companies like ENODO (Formerly IMAGTP) who created the
Interactive Virtual Model
Whats New
The UI now takes advantage of Silverlight 4 to open up new possibilities for improving and expanding PlayUp. There is a new Geometry Properties window so that you can easily select between components and groups to view the PlayUp properties (as well as the name that will be used on export). Icons have been added to the toolbar to access this window as well as quickly export a level.
The reason behind switching to Silverlight according to the developer is that even though it takes longer to implement changes, the platform is far more versatile and compatible with new and upcoming features.
Of course this build also makes a second pass at the level export functionality for CryENGINE 3, providing major improvements to top-level entities that have been scaled, mirrored and rotated. Another exciting development is that you can now set entities as "dynamic" for CryENGINE 2 and CryENGINE 3 so that they can have basic rigidbody properties.
They go on to ask for feedback from the community when testing the 3 additional collision flags now available in the plug-in as they are still in testing and not yet certified as stable.
So
download and try out the latest version and feel free to leave feedback and comments in this thread.
Related Links:
Download Latest Version -
Download
Download CryEngine2 Compatible Version -
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PlayUp Notes -
PlayUp Blog Post
Facebook -
PlayUp Fan Page