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Thema: Crysis Autoexe

  1. #31
    Semi Pro Avatar von Blue Dragon
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    Zitat Zitat von Masterside Beitrag anzeigen
    Tippe auf den GraKa Treiber. Der is wahrscheinlich noch nicht aus gereift.
    es liegt definitiv nicht an der grafikkarte oder am treiber
    ich hatte den selben fehler mit meiner alten gts8600

    @AndiCloak:
    danke ich werd die mal ausprobieren und n bischen mit diesen werten spielen^^
    i7-3770k @Stock S1155 | MB ASUS P8Z77-V Deluxe | NV GTX 480 1536mb (ASUS)
    4x4096MB DDR3-1600 Corsair Vengeance | Windows 8.1 Pro 64Bit | Enermax PRO82+ 625Watt



  2. #32
    Semi Pro Avatar von Blue Dragon
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    so hier nun screenshost und die ultraconfig (ich hab die mit dem PCGames Cryis Tuner vom heft 04|08
    des weiter hab ich das 2gb riesige textureupdate draufgepackt

    die screenis sind aus dem benchmarktool mit -100 also jeder 100ste frame, so könnt ihr das auch einfach einstellen und die bilder zb vergleichen^^


    Spoiler autoexec:

    con_restricted=0

    ;r_displayinfo=0


    sys_budget_sysmem = 2800
    sys_budget_videomem = 768
    sys_budget_frametime = 50
    sys_budget_numdrawcalls = 2000
    sys_budget_soundchannels
    sys_budget_soundmem
    sys_enable_budgetmonitoring = 0

    cl_bob = 1
    cl_invertController = 0
    cl_invertMouse = 0
    cl_sensitivity = 45
    cl_voice_volume = 1
    dt_enable = 0
    g_blood = 1
    g_buddyMessagesIngame = 1
    g_displayIgnoreList = 1
    g_enableAlternateIronSight = 0
    g_PSTutorial_Enabled = 0
    g_quickGame_map =
    g_quickGame_min_players = 1
    g_quickGame_mode = InstantAction
    g_quickGame_prefer_favorites = 1
    g_quickGame_prefer_lan = 1
    g_quickGame_prefer_mycountry = 1
    g_startFirstTime = 0
    ;hud_crosshair = 6
    ;hud_showAllObjectives = 0
    hud_subtitles = 0
    ;i_forcefeedback = 0
    ;i_mouse_smooth = 0
    net_enable_voice_chat = 1
    r_Brightness = 0.5
    r_Contrast = 0.5
    r_Fullscreen = 1
    r_vsync = 1
    r_Gamma = 1
    r_Height = 1050
    r_Width = 1680
    s_DialogVolume = 1
    s_MusicVolume = 0.6
    s_SFXVolume = 1
    --sys_spec_GameEffects = 4
    i_lighteffects = 1
    g_ragdollMinTime = 20.0
    g_ragdollUnseenTime = 2
    g_ragdollDistance = 40.0
    g_battleDust_enable = 1

    --sys_spec_ObjectDetail = 4
    e_obj_quality = 4
    e_proc_vegetation = 1
    ca_useDecals = 1
    e_decals_allow_game_decals = 1
    e_decals_life_time_scale = 3
    e_lod_ratio = 8
    e_lod_min = 0
    e_lods = 0
    e_view_dist_ratio_detail = 80
    e_view_dist_ratio_vegetation = 150
    e_vegetation_min_size = 0
    i_rejecteffects = 1
    e_vegetation_bending = 2
    sys_flash_curve_tess_error = 2
    e_view_dist_ratio = 120
    e_max_view_dst_spec_lerp = 1
    e_vegetation_sprites_distance_custom_ratio_min = 1
    e_vegetation_sprites_distance_ratio = 1.5
    e_detail_materials_view_dist_xy = 4096
    e_detail_materials_view_dist_z = 512
    es_DebrisLifetimeScale = 1
    e_cbuffer_resolution = 256
    e_dissolve = 0
    ca_DrawFaceAttachments = 1
    ca_AttachmentCullingRation = 200
    e_terrain_occlusion_culling_max_dist = 200

    --sys_spec_Particles = 4
    e_particles_quality = 4
    e_particles_lod = 1
    e_particles_max_emitter_draw_screen = 48
    r_UseSoftParticles = 1
    e_water_ocean_soft_particles = 1
    e_particles_object_collisions = 1

    --sys_spec_Physics = 4
    e_cull_veg_activation = 70
    g_joint_breaking = 1
    g_tree_cut_reuse_dist = 0
    p_max_MC_iters = 7000
    e_phys_foliage = 2
    es_MaxPhysDist = 300
    es_MaxPhysDistInvisible = 35
    e_phys_ocean_cell = 0.2
    e_foliage_wind_activation_dist = 50
    g_breakage_particles_limit = 250
    p_max_object_splashes = 3
    p_splash_dist0 = 7
    p_splash_dist1 = 30
    p_splash_force0 = 10
    p_splash_force1 = 100
    p_splash_vel0 = 4.5
    p_splash_vel1 = 10
    v_vehicle_quality = 4
    p_max_substeps_large_group = 5
    p_num_bodies_large_group = 100

    --sys_spec_PostProcessing = 4
    r_DepthOfField = 2
    r_MotionBlur = 3
    r_sunshafts = 1
    r_UseEdgeAA = 0
    r_Flares = 1
    r_Coronas = 1
    r_colorgrading = 1
    r_GlowScreenMultiplier = 0.2

    --sys_spec_Shading = 4
    sys_spec_Quality = 4
    e_sky_type = 1
    e_sky_update_rate = 1
    r_DetailTextures = 1
    r_DetailNumLayers = 2
    r_DetailDistance = 12
    r_HDRRendering = 2
    r_SSAO = 1
    r_SSAO_quality = 2
    r_SSAO_radius = 2
    r_refraction = 1
    e_ram_maps = 1
    sys_flash_edgeaa = 1
    e_vegetation_use_terrain_color = 1
    e_terrain_ao = 1
    e_terrain_normal_map = 1
    e_max_entity_lights = 20
    r_UsePom=1
    r_EnvTexUpdateInterval = 0.025
    r_TexturesFilteringQuality = 0
    r_HairSortingQuality = 1
    r_FillLights = 14
    e_particles_lights = 1

    --sys_spec_Shadows = 4
    e_shadows = 1
    r_ShadowBlur=3
    e_shadows_max_texture_size=2048
    r_ShadowJittering=2.5
    e_gsm_lods_num=5
    e_gsm_range=3
    e_shadows_cast_view_dist_ratio=0.8
    r_ShadowsMaskResolution=0
    e_shadows_on_alpha_blended=1
    e_shadows_from_terrain_in_all_lods=1
    e_gsm_cache = 0

    --sys_spec_Sound = 4
    s_FormatSampleRate = 48000
    s_CacheSize = 80
    s_MPEGDecoders = 32
    s_Obstruction = 1
    s_ObstructionAccuracy = 1
    s_ObstructionUpdate = 0.1
    s_SoundMoodsDSP = 1
    s_VariationLimiter = 1.0
    s_ReverbType = 2

    --sys_spec_Texture = 4
    sys_LowSpecPak = 0
    r_TexSkyResolution = 0
    r_ImposterRatio = 1
    r_EnvCMResolution = 2
    r_EnvTexResolution = 3
    r_DynTexMaxSize = 100
    r_TexAtlasSize = 2048
    r_DynTexAtlasCloudsMaxSize = 32
    r_DynTexAtlasSpritesMaxSize = 32
    r_VegetationSpritesTexRes = 64
    r_TexturesStreaming = 2
    r_Texture_Anisotropic_Level = 16
    r_TexMaxAnisotropy = 16
    r_TexNoAniso = 1

    --sys_spec_VolumetricEffects = 4
    r_Beams = 1
    r_BeamsDistFactor = 0.01
    r_BeamsMaxSlices = 300
    e_Clouds = 1
    r_CloudsUpdateAlways = 0

    --sys_spec_Water = 4
    r_WaterRefractions = 1
    r_WaterReflections = 1
    r_WaterUpdateFactor = 0.01
    e_water_tesselation_amount = 10
    e_water_tesselation_swath_width = 10
    r_WaterUpdateDistance = 0.2
    r_WaterCaustics = 1
    r_WaterReflectionsQuality = 4
    e_water_ocean_fft = 1
    q_ShaderWater = 3
    r_WaterReflectionsMinVisiblePixelsUpdate = 0.05


    q_ShaderGeneral = 3
    q_ShaderMetal = 3
    q_ShaderGlass = 3
    q_ShaderVegetation = 3
    q_ShaderIce = 3
    q_ShaderTerrain = 3
    q_ShaderShadow = 3
    q_ShaderFX = 3
    q_ShaderPostProcess = 3
    q_ShaderHDR = 3
    q_ShaderSky = 3
    q_Renderer = 3
    r_LightsSinglePass = 0


    e_screenshot_width = 1680
    e_screenshot_height = 1050
    e_screenshot_quality = 100
    e_screenshot_file_format = jpg
    bind 9 cl_Hud 0
    bind 8 cl_Hud 1
    bind 9 e_screenshot 1



    screens in post 2 weil zu wenig zeichen
    i7-3770k @Stock S1155 | MB ASUS P8Z77-V Deluxe | NV GTX 480 1536mb (ASUS)
    4x4096MB DDR3-1600 Corsair Vengeance | Windows 8.1 Pro 64Bit | Enermax PRO82+ 625Watt



  3. #33
    Semi Pro Avatar von Blue Dragon
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    Spoiler screenies:




    edit: der jeweils erste screenie nur pcgh ultra das zweite ist mit texturupdate und das 3te ist normal very high
    Geändert von Blue Dragon (06.05.2010 um 15:42 Uhr)
    i7-3770k @Stock S1155 | MB ASUS P8Z77-V Deluxe | NV GTX 480 1536mb (ASUS)
    4x4096MB DDR3-1600 Corsair Vengeance | Windows 8.1 Pro 64Bit | Enermax PRO82+ 625Watt



  4. #34
    Semi Pro Avatar von Blue Dragon
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    mh sorry wegen tausend doppelpost aber man darf nur 15 grafiken in einer post haben...

    Spoiler screenis (2):


    i7-3770k @Stock S1155 | MB ASUS P8Z77-V Deluxe | NV GTX 480 1536mb (ASUS)
    4x4096MB DDR3-1600 Corsair Vengeance | Windows 8.1 Pro 64Bit | Enermax PRO82+ 625Watt



  5. #35
    Semi Pro Avatar von Blue Dragon
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    der 3te teil -.-

    Spoiler screenies (3):
    i7-3770k @Stock S1155 | MB ASUS P8Z77-V Deluxe | NV GTX 480 1536mb (ASUS)
    4x4096MB DDR3-1600 Corsair Vengeance | Windows 8.1 Pro 64Bit | Enermax PRO82+ 625Watt



  6. #36
    Semi Pro Avatar von Blue Dragon
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    4ter teil-.-

    Spoiler screenies:




    geschafft
    i7-3770k @Stock S1155 | MB ASUS P8Z77-V Deluxe | NV GTX 480 1536mb (ASUS)
    4x4096MB DDR3-1600 Corsair Vengeance | Windows 8.1 Pro 64Bit | Enermax PRO82+ 625Watt



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