Hi CryENGINEERS!
As we near completion of the next update for the CryENGINE 3 Free SDK we wanted to share with you the changelog thus far, so that you can see how the kit is shaping up. Please note that this is not the complete list of changes, only the main parts and many individual changes have been grouped together for simplicity. Those of you with a keen eye will notice that the last build was 2456, meaning there's been 52 internal builds made since the last release, consisting of over 300 updates.
CryENGINE 3 Free SDK – Build 2508 Changelog
Added ability to save levels to Projects for use with CryDev Projects Database
Added redundancy for logoff to prevent “Account Locked” errors
Added more flexibility to login username/password allowed characters
Added ability for any CryDev user to load any level within the Launcher
Added support for building GameDLL using Visual C++ Express
Added ability for player to switch seats in some vehicles
Added Time:FrameDelay flownode to delay actions for just one frame
Fixed several login and logoff crashes
Fixed crash when creating new levels
Fixed rare crash when deleting an Animation Graph Editor view, along with several other fixes and adjustments to Animation Graph Editor
Fixed rare crash if sound system is disabled
Fixed several warnings/issues specific to 64-bit
Fixed issue relating to mouse and screen resolution in Launcher
Fixed issue where AI wouldn’t enter vehicles
Fixed issue with Material Editor jumping to different materials against users input
Fixed issue with road tool not aligning correctly with edited terrain
Fixed “Frozen” material layer
Fixed HMMWV not loading in Vehicle Editor
Fixed issue with water volume material not displaying water ripples
Fixed a few misplaced objects in the Forest sample level
Made several adjustments to particle system
Made several fixes made to AI system
Made several changes to weapon firemodes and other weapon tweaks
Improved CryTif support (64-bit and newer versions of Photoshop)
Adjustments made to Flowgraph editor
Adjusted warning box on Sandbox startup related to NtfsDisableLastAccessUpdate error, users can now ignore this warning or have the registry adjusted to fix
We know UI development is going to be one of the common questions here and while unfortunately things haven't been finalised for this yet, please note that this is something we are pushing to get resolved as soon as possible and remains hugely important to us as we know it's important to you!
There are some final changes being implemented to the update and any major changes will be added into the changelog above. When the package update is ready to go live there will be announcements made so you won't miss it!
Thanks