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Thema: Battlefield 3

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  1. #11
    Hepta
    Gast

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    Neue und (mMn) interessante Infos zu Battlefield 3!



    In Battlefield 3 wird es das Schleppen von Verbündeten nur im Singleplayer geben.
    Zitat Zitat von ign.com
    According to Bach, dragging bodies will not be a feature in the multiplayer component.
    Man weiß noch nicht, welche Art der Healthpoints man verwenden will (Regenerativ wie in BFBC2, Kapazitiv wie in BF2/2142 oder einen Hybriden)
    Zitat Zitat von Patrick Bach, Executive Producer @ DICE
    "We know there are pros and cons. We want to make sure that when we talk about that, we take it seriously. For some people that's a very important part [of the game]."
    Laut Bachs Aussagen läuft die gezeigte Demo (ergo Fault Line Series) auf momentan im Einzelhandel erhältlicher Hardware, noch ohne (logischerweise) jeglicher Optimierung und somit im Pre-Alpha Stadium.
    Zitat Zitat von ign.com
    I can understand if some are reading this and already worrying how expensive a system they may have to craft to take advantage of all these features. According to DICE, the demo shown was running on hardware that can be purchased in stores today. Considering the game hasn't been optimized yet it ideally means the game won't require a preposterous setup to look nice and run well.
    Laut Bach wird das fliegen von Jets (und vermutlich auch Helis) zwar prinzipiell für Jedermann durchführbar sein, allerdings wird es etwas mehr "Skill" und Training erfordern, um eines dieser Fahrzeuge effektiv nutzen zu können.
    Zitat Zitat von Patrick Bach, Executive Producer @ DICE & ign.com
    There's little quite as satisfying in an online match of Battlefield as dominating the map through expert manipulation of the in-game vehicles, specifically those that take off into the air. It sounds like, for the jets at least, there'll still be a bit of a learning curve so not everyone will be able to hop into a plane and instantly turn the tide of a match. "I think the goal for all the Battlefield games and all the vehicles is that it's easy to control but hard to master. Everyone should be able to take off and fly, but not everyone should be an elite pilot. We're not building a simulation, but also we're not trying to make a stupid, dumbed down experience for vehicles."

    All das (und noch mehr) nachzulesen hier direkt bei ign.com (englisch)
    http://pc.ign.com/articles/115/1152917p1.html
    Geändert von Hepta (02.03.2011 um 22:53 Uhr)

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