Ja klar, wobei ich nicht weiß ob mit dem Bench irgendwas nicht stimmt, wenn ich die Grafik auf Can it run Crysis habe. Bei mir sind da einige Texturen einfach weiß und das ist bei Very High nicht so
. Im Spiel hab ich das Problem auch nicht, nur beim Benchmark.
Habe den Test auch nochmal mit anderen Settings ausgeführt.
Teile du dann auch gerne mal mit deiner 4090 - würde mich mal interessieren.
Code:
Graphic=Can it run Crysis?, Raytracing=Can it run Crysis?, Resolution=4k, Anti-Aliasing=TSAA Map=Island
==============================================================
TimeDemo Play Started ,Level=island (Total Frames: 2000, Recorded Time: 111.86s)
Run Finished.
Play Time: 71.98s, Average FPS: 27.78
Min FPS: 0.25 at frame 1, Max FPS: 86.36 at frame 6
Average Tri/Sec: 27, Tri/Frame: 1
Recorded/Played Tris ratio: 916665.63
Memory Usage: WorkingSet=2071Mb, PageFile=8630Mb, PageFaults=3227610
Run Finished.
Play Time: 65.94s, Average FPS: 30.33
Min FPS: 0.25 at frame 1, Max FPS: 87.80 at frame 2
Average Tri/Sec: 60, Tri/Frame: 2
Recorded/Played Tris ratio: -157076.25
Memory Usage: WorkingSet=2186Mb, PageFile=8784Mb, PageFaults=3305490
Run Finished.
Play Time: 65.94s, Average FPS: 30.33
Min FPS: 0.25 at frame 1, Max FPS: 121.51 at frame 2
Average Tri/Sec: 90, Tri/Frame: 3
Recorded/Played Tris ratio: 200837.70
Memory Usage: WorkingSet=2309Mb, PageFile=8912Mb, PageFaults=3366887
Run Finished.
Play Time: 65.94s, Average FPS: 30.33
Min FPS: 0.25 at frame 1, Max FPS: 121.51 at frame 2
Average Tri/Sec: 121, Tri/Frame: 4
Recorded/Played Tris ratio: -157076.25
Memory Usage: WorkingSet=2450Mb, PageFile=9052Mb, PageFaults=3432217
AutoTest Play Ended, (4 Runs Performed)
==============================================================
Code:
Graphic=Very High, Raytracing=Can it run Crysis?, Resolution=4k, Anti-Aliasing=no Map=Island
==============================================================
TimeDemo Play Started ,Level=island (Total Frames: 2000, Recorded Time: 111.86s)
Run Finished.
Play Time: 42.62s, Average FPS: 46.93
Min FPS: 0.13 at frame 1, Max FPS: 124.69 at frame 980
Average Tri/Sec: 46, Tri/Frame: 1
Recorded/Played Tris ratio: 916665.63
Memory Usage: WorkingSet=2486Mb, PageFile=10523Mb, PageFaults=3856794
Run Finished.
Play Time: 30.91s, Average FPS: 64.70
Min FPS: 0.13 at frame 1, Max FPS: 129.20 at frame 973
Average Tri/Sec: 129, Tri/Frame: 2
Recorded/Played Tris ratio: -157076.25
Memory Usage: WorkingSet=2474Mb, PageFile=10594Mb, PageFaults=3942495
Run Finished.
Play Time: 30.89s, Average FPS: 64.74
Min FPS: 0.13 at frame 1, Max FPS: 129.20 at frame 973
Average Tri/Sec: 194, Tri/Frame: 3
Recorded/Played Tris ratio: 200837.70
Memory Usage: WorkingSet=2414Mb, PageFile=10570Mb, PageFaults=3971181
Run Finished.
Play Time: 31.04s, Average FPS: 64.44
Min FPS: 0.13 at frame 1, Max FPS: 129.20 at frame 973
Average Tri/Sec: 257, Tri/Frame: 4
Recorded/Played Tris ratio: -157076.25
Memory Usage: WorkingSet=2422Mb, PageFile=10577Mb, PageFaults=4002405
AutoTest Play Ended, (4 Runs Performed)
==============================================================
EDIT: Auch wenn ich ingame über die Konsole dann mit Befehlen an der Qualität herumschraube, ändert sich an der Performance absolut null. Es kann natürlich sein das wirklich sys_spec_Objectdetail daran Schuld ist, das lässt sich ja im laufenden Betrieb nicht verändern...