Ich glaube da ist irgendetwas "fixed".

Hier meine Werte für:

Graphic Settings: Can it run Crysis?
RayTracing Quality: Can it run Crysis?
Resolution: 3840 x 2160
Anti-Aliasing: TSSA
Map: Island


Code:
==============================================================
TimeDemo Play Started ,Level=island (Total Frames: 2000, Recorded Time: 111.86s)
 Run Finished.
    Play Time: 72.45s, Average FPS: 27.61
    Min FPS: 0.28 at frame 3, Max FPS: 138.70 at frame 6
    Average Tri/Sec: 27, Tri/Frame: 1
    Recorded/Played Tris ratio: 916665.63
    Memory Usage: WorkingSet=2140Mb, PageFile=8991Mb, PageFaults=2973929
 Run Finished.
    Play Time: 65.89s, Average FPS: 30.36
    Min FPS: 0.28 at frame 3, Max FPS: 167.79 at frame 2
    Average Tri/Sec: 60, Tri/Frame: 2
    Recorded/Played Tris ratio: -157076.25
    Memory Usage: WorkingSet=2204Mb, PageFile=9136Mb, PageFaults=3051107
 Run Finished.
    Play Time: 65.89s, Average FPS: 30.35
    Min FPS: 0.28 at frame 3, Max FPS: 167.79 at frame 2
    Average Tri/Sec: 91, Tri/Frame: 3
    Recorded/Played Tris ratio: 200837.70
    Memory Usage: WorkingSet=2338Mb, PageFile=9273Mb, PageFaults=3113623
 Run Finished.
    Play Time: 65.89s, Average FPS: 30.35
    Min FPS: 0.28 at frame 3, Max FPS: 198.81 at frame 2
    Average Tri/Sec: 121, Tri/Frame: 4
    Recorded/Played Tris ratio: -157076.25
    Memory Usage: WorkingSet=2451Mb, PageFile=9407Mb, PageFaults=3175879
AutoTest Play Ended, (4 Runs Performed)
==============================================================


Das sind im Grunde genau Deine Werte.


Hier auch mal das "System-Log":

Code:
BackupNameAttachment=" Build(0) 18 Oct 22 (16 35 24)"  -- used by backup system
Log Started at Tue Oct 18 16:35:24 2022
Running 64 bit version
Executable: C:\CrysisRemastered\Bin64\CrysisRemastered.exe
FileVersion: 0.0.0.0
ProductVersion: 0.0.0.0
Using Microsoft (tm) C++ Standard Library implementation
Added MOD directory <engine> to CryPak
Executable Command Line: "C:\CrysisRemastered\Bin64\CrysisRemastered.exe" -DEVMODE +map Island +sys_spec 5 +r_AntialiasingMode 4 +r_height 2160 +r_width 3840 +ti_specularLowResMode 0 +ti_rt_interlacedY 1 +ti_SpecularMaxResolution 2160 +ti_RT_AlphaTest 1 +ti_DiffuseMaxResolution 1440 +exec benchmark_gpu


Total number of logical processors: 32
Number of available logical processors: 32
Total number of system cores: 16
Number of cores available to process: 16
 
Processor 0:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 1:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 2:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 3:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 4:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 5:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 6:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 7:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 8:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 9:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 10:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 11:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 12:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 13:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 14:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Processor 15:
  CPU: AMD AMD Ryzen 9 3950X 16-Core Processor            
  Family: 15, Model: 1, Stepping: 0, FPU: On-Chip
  Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
 
Windows 10 64 bit (build 10.0.22621)
System language: German
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 16:35:27 10/18/22, system running for 146 minutes
32678MB physical memory installed, 26220MB available, 134217727MB virtual memory installed, 19 percent of memory in use
PageFile usage: 143MB, Working Set: 128MB, Peak PageFile usage: 144MB,
Current display mode is 3840x2160x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
GameName: Crysis Remastered
BuildTime: Feb  3 2022 15:46:06
Logging video adapters:
- NVIDIA GeForce RTX 4090 (vendor = 0x10de, device = 0x2684)
  - Adapter index: 0
  - Dedicated video memory: 24157 MB
  - Feature level: D3D 11_1 (SM 5.x)
  - Displays connected: yes
  - Suitable rendering device: yes
- Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
  - Adapter index: 1
  - Dedicated video memory: 0 MB
  - Feature level: D3D 11_1 (SM 5.x)
  - Displays connected: no
  - Suitable rendering device: no
Font initialization
Physics initialization
Sound initialization
<Sound> Initializing AudioDevice now!
<Sound> Initialize FMOD with dynamic memory callbacks
<Sound> Starting to initialize Windows Audio Session API output! 
<Sound> Drivers found: 3
<Sound> Available drivers:
    1.    Lautsprecher (Sound Blaster AE-9PE)
    2.    CG437K P (2- NVIDIA High Definition Audio)
    3.    Digitalaudio (S/PDIF) (Sound Blaster AE-9PEs)
<Sound> Using speaker mode: FMOD_SPEAKERMODE_5POINT1
<Sound> Initializing FMOD-EX now!
<Sound> Initialized FMOD-EX
<Sound> Available record drivers: 0 Digitalaudio (S/PDIF) (Sound Blaster AE-9PEs) !
<Sound> Available record drivers: 1 What U Hear (Sound Blaster AE-9PE) !
<Sound> Record config is set to autodetect using record driver 0
<Sound> Using FMOD version: 00044464 and internal 00044464!
<Sound> Initializing SoundSystem now!
Renderer initialization
 used GeomInstancingThreshold is 8
Loaded Language Pak (german)
Loaded Language Pak (german)
Network initialization
[net] using iocp socket io management
network hostname: ***
  ip: ***
MovieSystem initialization
Console initialization
Time initialization
Input initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[GameProfiles]: Successfully activated profile 'default' for user '***'
username *** signedIn 1 userIndex -1
ActivateProfile profileName default
 used GeomInstancingThreshold is 2
[GameProfiles]: Successfully activated profile 'default' for user '***'
Initializing default materials...


============================ Loading level Island ============================
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======== Island is loaded in 13.6 sec ========