weiß nicht, obs schon gepostet wurde: Bericht vom Presseevent geschrieben von Jeff Witinok von incrysis.com.

Wie sagt er so schön:
Zitat Zitat von Jeff
What I’ll be releasing today is from a hardcore gamer for gamers. No fluffy PR words or hype.
Ausschnitte:
Cevat retakes the podium and explains that we’re about to see a real time demonstration on a work-in-progress (WIP) Xbox 360 build. .....
.....For the record, the load time was about 2:20.
The level starts with the player very high up in a building, I’d say about 20 stories up. Nomad is given some brief directions by his commander, because it’s hard to pay attention as Nathan pans around from this high vantage point. Crysis 2 on an early 360 development build months away from release is, regardless of platform, flat out the most visually stunning game in history. Period.
What happens next is the next “oh shit” moment. As the rocket zooms towards Nomad and hits the brick wall in front of him, the bricks correctly hurl towards Nomad partially destroying a correct proportion of the wall. It was not the entire wall or a pre-baked hole. The engine correctly estimated the size of damage from the explosion and rendered it in real time. As the bricks settled and the dust flew up, I couldn’t help but ask myself “did I just see that”?
ok, da ich Jeff noch aus der Hype Zeit von Crysis 1 auf incrysis.com kenne und ich weiß, dass er auch durchaus kritisch ist, bin ich nun endgültig auch begeistert (hoffe crytek hat da nicht mit sollbruchstellen gepfuscht)!! Wirkliche, nicht gescriptete Zerstörbarkeit sogar auf der Konsole?!? Her damit!
Für uns PC-ler aber gefälligst auch im Multiplayer!