-Quarry- Textur-Layer Übersicht

Genutzte Texturen aus/in (MP) Map "Quarry".


Layer:
grass



Load Texture:
plains_grass_green.dds

Surface Type:
grass

Material Name:
Materials/terrain/plains_gras_yellow_green

Detail Texture Mapping:
X-Scale 0.7
Y-Scale 0.7


Layer:
road_soil_small_pepples



Load Texture:
mud_ground.bmp

Surface Type: road_soil_small_pepples

Material Name:
Materials/Terrain/road_soil_small_pepples

Detail Texture Mapping:
X-Scale 1
Y-Scale 1


Layer:
road_grass_patches_brown_soil



Load Texture:
mud_ground.bmp

Surface Type:
road_grass_patches_brown_soil

Material Name:
Materials/terrain/road_grass_patches_brown_soil_bumpy

Detail Texture Mapping:
X-Scale 0.5
Y-Scale 0.5


Layer:
pepples_industrial



Load Texture:
mud_ground.bmp

Surface Type:
pepples_industrial

Material Name:
Materials/terrain/road_pebbles_industrial_bump

Detail Texture Mapping:
X-Scale 0.3
Y-Scale 0.3


Layer:
mud



Load Texture:
mud_ground.bmp

Surface Type:
mud

Material Name:
Materials/terrain/forest_ground_mud_dry_new

Detail Texture Mapping:
X-Scale 0.3
Y-Scale 0.3


Layer:
train_track



Load Texture:
brown_leaves.dds

Surface Type:
train_track

Material Name:
Materials/terrain/road_train_track

Detail Texture Mapping:
X-Scale 1
Y-Scale 1


Layer:
cliff_next_to_ocean



Load Texture:
brown_leaves.dds

Surface Type:
cliff_next_to_ocean

Material Name:
Materials/terrain/cliff_next_to_ocean_simple

Detail Texture Mapping:
X-Scale 0.6
Y-Scale 0.6


Layer:
cliff_limestone



Load Texture:
brown_leaves.dds

Surface Type:
cliff_limestone

Material Name:
Materials/Terrain/cliff_limestone_runway

Detail Texture Mapping:
X-Scale 0.04
Y-Scale 0.04


Layer:
cliff_more_pieces



Load Texture:
brown_leaves.dds

Surface Type:
cliff_more_pieces

Material Name:
Materials/Terrain/cliff_white_and_grey_ascension

Detail Texture Mapping:
X-Scale 0.6
Y-Scale 0.6 Tutorial von "UnKnOwN64".