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King of the Hill MOD v0.0.0.4
Der erste Spieler der einen Gegner eliminiert wird zum King ernannt. Der King ist auf dem Radar sichtbar und bekommt auch ein Unit-Highlight. T?tet der King einen anderen Spieler so bekommt er 1 Punkt. Alle anderen Spieler auf der Map sind King-Hunter. Wird der King umgebracht gibt es 2 Punkte und man wird zum neuen King. Bringen sich die Hunter gegenseitig um gibt es keinen Punkt, allerdings bekommt man einen positiven Teamkill angerechnet. Das Schadenssystem wurde auf das unterschiedliche K?nnen der Spieler balanciert und klingt recht interessant:
The first one who kills someone else becomes the king. The king is visible on the radar and has a unit-highlight as well. If the king kills someone else he receives 1 point. All other players on the map are the king hunters. Killing the king will be awarded with 2 points and becoming the new king. Hunters killing each other won't get a point but will receive a positive teamkill. The damage system is based on balancing different skills and sounds quite interesing:
* Damage is affected by the current amount of points of the target. If a player has 50% of all points of the match he will receive damage x1.5; If a player only has 20% of all points of the match he will receive damage x1.2
* Damage given to the worst player is divided by 2
* Hits between king hunters deal only half damage; the armor will receive damage *0.75
Hunter fighting the king will halve the kings armor damage
The first one who kills someone else becomes the king. The king is visible on the radar and has a unit-highlight as well. If the king kills someone else he receives 1 point. All other players on the map are the king hunters. Killing the king will be awarded with 2 points and becoming the new king. Hunters killing each other won't get a point but will receive a positive teamkill. The damage system is based on balancing different skills and sounds quite interesing:
* Damage is affected by the current amount of points of the target. If a player has 50% of all points of the match he will receive damage x1.5; If a player only has 20% of all points of the match he will receive damage x1.2
* Damage given to the worst player is divided by 2
* Hits between king hunters deal only half damage; the armor will receive damage *0.75
Hunter fighting the king will halve the kings armor damage
Information
Erstelldatum
2006-03-17
Version
0.0.0.4
Dateigröße
197473
Autor
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Downloads
375
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