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Thema: NVidia ForceWare Infos/Downloads

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  1. #1
    Professional Avatar von Shadow
    Registriert seit
    19.06.2007
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    Es gab doch schon den 260.63 mit dem neuen Installer und hat die selben Änderungen wie hier. Die Probleme mit der ganzen Gtx 460-480 Reihe gibt es immer noch, schon bald 4 Monate lang. Diesmal hat Nvidia die ganze Fermi Reihe versaut. Gibt bereits 32 Seiten auf forums.nvidia.com nur mit Gpu Auslastungsprobleme und die daraus resultierenden Lags.

    Viele lassen sich gehen, ich lasse mich fahren !
    Windows 8.1 64Bit, Asus M5A97-Evo AM3+, AMD FX 8350 8 x 4 GHz
    GTX660 OC 1085 MHz, 16GB Ram-1600 MHz, SoundblasterXfi-Xtreme Music
    Revoltec Lightboard, SteelSeries Sensei,
    TFT-Dell 2209 WA

  2. #2
    Shock Illusion Studios Avatar von jupph
    Registriert seit
    27.01.2008
    Ort
    Leipzig
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    600

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    Ich kann mich mit meiner 480er nicht beklagen. Läuft seit dem ersten Tag einwandfrei und
    dank undervolting auch in angenehmer Sound- und Temperaturkulisse.

  3. #3

  4. #4
    Professional Avatar von eFFeCTiVe
    Registriert seit
    20.07.2007
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    3.666

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    Neuer Treiber zum downloaden

    Der 260.99 unterstützt z. B. SLI bei SW: TFU 2
    Geändert von eFFeCTiVe (27.10.2010 um 16:55 Uhr) Grund: Nur kurz die Rechtschreibung korrigiert :D
    Intel Core i7 950 @ 3,06 GHz||beQuiet StraightPower @ 650 W||3 * 2 GB 1333er Kingston DDR3-RAM||
    ASUS P6T SE||NVidia GTX 750 @ 1024 MB||Creative SoundBlaster X-Fi Xtreme Audio

  5. #5
    Gesperrt
    Registriert seit
    12.03.2009
    Ort
    Hamburg
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    3.148

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    Hat eig schon jemand den neuen Treiber getestet 261.00 ?!

    http://downloads.guru3d.com/GeForce-Forceware-261.00-Win-7-|-Vista-64-bit-download-2637.html#download

    New and Improved CUDA Libraries
    --------------------------------------------------------------------
    CUSPARSE, a new library of GPU-accelerated sparse matrix routines for sparse/sparse and dense/sparse operations
    CURAND, a new library of GPU-accelerated random number generation (RNG) routines, supporting Sobol quasi-random and XORWOW pseudo-random routines for in both host and device code
    CUFFT performance tuned for radix-3, -5, and -7 transform sizes on Fermi architecture GPUs
    CUBLAS performance improved 50% to 300% on Fermi architecture GPUs, for matrix multiplication of all datatypes and transpose variations
    H.264 encode/decode libraries that were previously available in the GPU Computing SDK are now part of the CUDA Toolkit
    CUDA Driver & CUDA C Runtime
    Support for new 6GB Quadro and Tesla products
    Support for debugging GPUs with more than 4GB device memory.
    Integrated Tesla Compute Cluster (TCC) support in standard Windows driver packages
    Development Tools

    Multi-GPU debugging support for both cuda-gdb and Parallel Nsight
    Added cuda-memcheck support for Fermi architecture GPUs
    NVCC support for Intel C Compiler (ICC) v11.1 on 64-bit Linux distros
    Miscellaneous

    Support for malloc() and free() in CUDA C compute kernels
    NVIDIA System Management Interface (nvidia-smi) support for reporting % GPU busy, and several GPU performance counters
    New GPU Computing SDK Code Samples

    Several code samples demonstrating how to use the new CURAND library, including MonteCarloCURAND, EstimatePiInlineP, EstimatePiInlineQ, EstimatePiP, EstimatePiQ, and SingleAsianOptionP
    Conjugate Gradient Solver, demonstrating the use of CUBLAS and CUSPARSE together
    Function Pointers, a sample that shows how to use function pointers to implement the Sobel Edge Detection filter for 8-bit monochrome images
    Interval Computing, demonstrating the use of interval arithmetic operators using C++ templates and recursion
    Simple Printf, demonstrating best practices for using both printf and cuprintf in compute kernels
    Bilateral Filter, an edge-preserving non-linear smoothing filter for image recovery and denoising that is implemented in CUDA C with OpenGL rendering
    SLI with Direct3D Texture, a simple example demonstrating the use of SLI and Direct3D interoperability with CUDA C
    Windows developers should be sure to check out the new debugging and profiling features in Parallel Nsight for Visual Studio at
    www.nvidia.com/ParallelNsight.

    Please refer to the Release Notes and Getting Started Guides for more information.

    In CUDA Toolkit 3.2 and the accompanying release of the CUDA driver, some important changes have been made to the CUDA Driver API to support large memory access for device code and to enable further system calls such as malloc and free. Please refer to the CUDA Toolkit 3.2 Readiness Tech Brief for a summary of these changes.





    MFG
    Ovo

  6. #6
    Professional Avatar von Shadow
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    19.06.2007
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    Der Nvidia Treiber 266.58 ist heute erschienen !

    o Up to 7% in Battlefield Bad Company 2 (1920x1200 4xAA/16xAF)
    o Up to 12% in Battleforge (SLI 1920x1200 4xAA/16xAF Very High)
    o Up to 11% in Call of Duty: Modern Warfare 2 (SLI 1920x1200 4xAA/16xAF)
    o Up to 7% in Dirt 2 (SLI 1920x1200 4xAA/16xAF)
    o Up to 7% in Far Cry 2 (1920x1200 4xAA/16xAF)
    o Up to 5% in Just Cause 2 (1920x1200 4xAA/16xAF Dark Tower)
    o Up to 5% in S.T.A.L.K.E.R.: Call of Pripyat (SLI – 1920x1200 4xAA/16xAF)
    o Up to 9% in Stone Giant (SLI 1920x1200, DOF on)
    o Up to 8% in Unigine Heaven v2.1 (SLI 1920x1200 4xAA/16xAF)

    * Improves performance in Final Fantasy XI on GeForce 400 Series and 500 Series GPUs.

    Visual Quality

    * Adds ambient occlusion support for one of the most popular games of the year: Starcraft II: Wings of Liberty. Ambient occlusion improves the quality of lighting, shadows, and depth perception in many parts of the game. Learn more on GeForce.com.


    WINXP 32Bit
    Englisch
    http://downloads.guru3d.com/GeForce-Forceware-266.58-Win-XP-(32)-download-2665.html
    Deutsch
    http://www.nvidia.de/object/winxp-26...driver-de.html

    WIN7/Vista 32Bit
    Englisch
    http://downloads.guru3d.com/GeForce-Forceware-266.58-Win-7-%7C-Vista-(32)-download-2663.html
    Deutsch
    http://www.nvidia.de/object/win7-win...driver-de.html

    WIN7/Vista 64Bit
    Englisch
    http://downloads.guru3d.com/GeForce-Forceware-266.58-Win-7-%7C-Vista-(64)-download-2664.html
    Deutsch
    http://www.nvidia.de/object/win7-win...driver-de.html
    Geändert von Shadow (18.01.2011 um 14:47 Uhr)

    Viele lassen sich gehen, ich lasse mich fahren !
    Windows 8.1 64Bit, Asus M5A97-Evo AM3+, AMD FX 8350 8 x 4 GHz
    GTX660 OC 1085 MHz, 16GB Ram-1600 MHz, SoundblasterXfi-Xtreme Music
    Revoltec Lightboard, SteelSeries Sensei,
    TFT-Dell 2209 WA

  7. #7
    Semi Pro Avatar von T-Rocc
    Registriert seit
    28.10.2007
    Ort
    Salzgitter
    Beiträge
    1.012

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    Es gibt neue Beta Treiber auf GeForce.com

    Windows XP

    Windows XP / Server 2003 64Bit

    Windows Vista / 7 32Bit

    Windows Vista / 7 64Bit

    Notes:
    This is a beta driver release from the Release 265 family of drivers (versions 265.xx to 269.xx). You can read more about this family of drivers on GeForce.com.

    This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, 400, and 500-series desktop GPUs as well as ION desktop GPUs.

    New in Release 267.24

    Adds 3D Vision support for Bulletstorm.
    Adds SLI support for Homefront.
    Improves compatibility with Dragon Age II.
    Fixes an issue where the NVIDIA control panel may not be accessible via the Windows desktop.
    Other

    Installs HD Audio driver version 1.1.13.1
    Installs PhysX System Software to version 9.10.0514




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