@Mod Creator - ein Beispiel:

Crytek

Crytek hat eine Jobbörse, dort stehen die Anforderungen, also alle was du benötigst um dich dort erst überhaupt zu bewerben:

Game Programmer
Crytek is looking for an experienced Game Programmer to work in the area of melee and / or weapon based combat. The ideal candidate has experience with fighting systems in a shooter and / or melee based game.

Crytek has an overriding commitment to the highest standards of quality in all areas of development and the game play experience.

Crytek offers a competitive salary, completion and performance bonuses, relocation expenses and temporary housing, gym membership with multiple locations throughout Frankfurt and free public transport passes within the city. The studio language is English.

Job Responsibilities:

* Work with AI and Animation to create robust fighting systems that create an intense, exhilarating and rewarding game play experience.
* Show a strong passion for making the highest quality state of the art games.
* Contribute innovative and original ideas towards all aspects of game production and development.
* Work with department leads for continual process improvement.
* Directly responsible for adhering to all company policies and procedures
* Safeguard company assets including source code, art work, tools, game design information and technical know how
* Takes initiative and is willing to expand own horizon
* Additional tasks in the area of a Game Programmer
* Report to Lead Programmer

Requirements:

* Worked on shipped product on either console or PC
* Demonstrated ability to integrate the creative and technical design processes while ensuring that high production values are never compromised.
* Adopt existing development processes and look for improvements.
* Previous experience in a combat, melee or shooter based game a definite plus.
* Passion for making games.

Excellent understanding of:

* Solid understanding of C++ in a games development environment.
* Experience with current Console and PC development processes.
* Experience with state-of-the-art game development tools and methods.