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cw: Why is it that 'Very High' features can be enabled in DX9 through a 'hack' of sorts, yet are unavailable normally?
Cevat: The game was in the earliest days before we could ship DX10 hardware obviously developed around DX9. So, during the development process some of the DX10 effects were simulated in DX9. So what some users are seeing is some of the material used to develop the DX10 effects but these are NOT DX10. Only by running the game in Vista and using the DX10 API can you get the true maximum experience and of course we have no guarantees for the game's stability if it's hacked.
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Professional
Langsm sollte Cevat einfach mal die Füße still halten und Fakten geben, anstatt uns so einen vom Wolf zu erzählen. -.- Bei sowas könnt ich schon wieber abwertend werden, aber keinen Bock auf ne Verwarnung^^
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