Thursday August 12: 12:30 PM - Cortez Room - 
“The World of Design” panel
- Joel Burgess - Bethesda Game Studios
 - Matt Hooper - id Software
 - Neil Alphonso - Splash Damage
 - Todd Alderman - Respawn Entertainment
 
2:30 PM - Grand Ballroom - 
“QuakeCon Kick Off”- Todd Hollenshead welcomes QuakeCon attendees
 - John Carmack - Annual Keynote
 
5:30 PM - Grand Ballroom - 
“Rocket Talk”
  John Carmack and 
Richard Garriott share their passion for rockets and space travel in this special QuakeCon presentation
 
Friday August 13:
 11:00 AM - Grand Ballroom - 
“Building Blockbusters” panel
- Jason West - Respawn Entertainment
 - Tim Willits - id Software
 - Todd Howard - Bethesda Game Studios
 - Vince Zampella - Respawn Entertainment
 
1:00 PM - Cortez Room - 
“Building Immersive Worlds and Stories” panel
- Chris Rhinehart - Human Head
 - Emil Pagliarulo - Bethesda Game Studios
 - Harvey Smith - Arkane Studios
 - Raphael Colantonio -  Arkane Studios
 
2:00 PM - Grand Ballroom - 
“Special RAGE Presentation”- Tim Willits - id Software
 - Matt Hooper - id Software
 
4:00 PM - Cortez Room - 
“Let There Be Sound” panel
- Chris Sweetman - Splash Damage
 - Christian Antkow - id Software
 - Mark Lampert - Bethesda Game Studios
 - Zack Quarles - id Software
 
5:00 PM - Cortez Room 
- “The Art of the Game” panel
- Matt Carofano - Bethesda Game Studios
 - Olivier Leonardi - Splash Damage
 - Stephan Martine - id Software
 - Viktor Antonov - Arkane Studios
 
Satuday August 14:
 11:00am - Grand Ballroom - 
 “Special Brink Presentation”
 
 Paul Wedgwood, CEO of Splash Damage and Game Director of Brink will be on hand to share a presentation of the game with QuakeCon attendees.
http://news.quakecon.org/post/881677083