Keynotes, Panels, and Previews

Thursday August 12: 12:30 PM - Cortez Room - “The World of Design” panel
  • Joel Burgess - Bethesda Game Studios
  • Matt Hooper - id Software
  • Neil Alphonso - Splash Damage
  • Todd Alderman - Respawn Entertainment
2:30 PM - Grand Ballroom - “QuakeCon Kick Off”
  • Todd Hollenshead welcomes QuakeCon attendees
  • John Carmack - Annual Keynote
5:30 PM - Grand Ballroom - “Rocket Talk”
John Carmack and Richard Garriott share their passion for rockets and space travel in this special QuakeCon presentation
Friday August 13:
11:00 AM - Grand Ballroom - “Building Blockbusters” panel
  • Jason West - Respawn Entertainment
  • Tim Willits - id Software
  • Todd Howard - Bethesda Game Studios
  • Vince Zampella - Respawn Entertainment
1:00 PM - Cortez Room - “Building Immersive Worlds and Stories” panel
  • Chris Rhinehart - Human Head
  • Emil Pagliarulo - Bethesda Game Studios
  • Harvey Smith - Arkane Studios
  • Raphael Colantonio - Arkane Studios
2:00 PM - Grand Ballroom - “Special RAGE Presentation”
  • Tim Willits - id Software
  • Matt Hooper - id Software
4:00 PM - Cortez Room - “Let There Be Sound” panel
  • Chris Sweetman - Splash Damage
  • Christian Antkow - id Software
  • Mark Lampert - Bethesda Game Studios
  • Zack Quarles - id Software
5:00 PM - Cortez Room - “The Art of the Game” panel
  • Matt Carofano - Bethesda Game Studios
  • Olivier Leonardi - Splash Damage
  • Stephan Martine - id Software
  • Viktor Antonov - Arkane Studios
Satuday August 14:
11:00am - Grand Ballroom - “Special Brink Presentation”

Paul Wedgwood, CEO of Splash Damage and Game Director of Brink will be on hand to share a presentation of the game with QuakeCon attendees.


http://news.quakecon.org/post/881677083