Thursday August 12: 12:30 PM - Cortez Room -
“The World of Design” panel
- Joel Burgess - Bethesda Game Studios
- Matt Hooper - id Software
- Neil Alphonso - Splash Damage
- Todd Alderman - Respawn Entertainment
2:30 PM - Grand Ballroom -
“QuakeCon Kick Off”- Todd Hollenshead welcomes QuakeCon attendees
- John Carmack - Annual Keynote
5:30 PM - Grand Ballroom -
“Rocket Talk”
John Carmack and
Richard Garriott share their passion for rockets and space travel in this special QuakeCon presentation
Friday August 13:
11:00 AM - Grand Ballroom -
“Building Blockbusters” panel
- Jason West - Respawn Entertainment
- Tim Willits - id Software
- Todd Howard - Bethesda Game Studios
- Vince Zampella - Respawn Entertainment
1:00 PM - Cortez Room -
“Building Immersive Worlds and Stories” panel
- Chris Rhinehart - Human Head
- Emil Pagliarulo - Bethesda Game Studios
- Harvey Smith - Arkane Studios
- Raphael Colantonio - Arkane Studios
2:00 PM - Grand Ballroom -
“Special RAGE Presentation”- Tim Willits - id Software
- Matt Hooper - id Software
4:00 PM - Cortez Room -
“Let There Be Sound” panel
- Chris Sweetman - Splash Damage
- Christian Antkow - id Software
- Mark Lampert - Bethesda Game Studios
- Zack Quarles - id Software
5:00 PM - Cortez Room
- “The Art of the Game” panel
- Matt Carofano - Bethesda Game Studios
- Olivier Leonardi - Splash Damage
- Stephan Martine - id Software
- Viktor Antonov - Arkane Studios
Satuday August 14:
11:00am - Grand Ballroom -
“Special Brink Presentation”
Paul Wedgwood, CEO of Splash Damage and Game Director of Brink will be on hand to share a presentation of the game with QuakeCon attendees.
http://news.quakecon.org/post/881677083