Added support for joining a friend via the Xbox Friends app
You can now see your party friends in-game (green), but you cannot spawn on them
Improved Partner system to handle joins and disconnects more gracefully
Spawns:
Added combat areas that are different for Rebels and Imperials to mitigate spawn camping (Hoth)
Added combat areas to protect Rebels spawn points from being pushed in by AT-ST's (Hoth)
Spawn distances for Rebels and Imperials have been adjusted on the first uplink (Hoth)
Changed where Rebel spawns during the 2nd Y-wing bombing run (Hoth)
Improved the safety of Rebel spawns from AT-AT attacks during the 3rd uplink phase (Hoth)
Controls:
The ability to change L1/R1 with L2/R2 button configuration can be done via the PlayStation 4 system options
Complete re-tweak of mouse controls when using a ground vehicle
Starfighters mouse control is changed from the beta to help with having to lift mouse while flying
Joystick support confirmed for PC (This functionality was not available within the Beta)
Audio:
Music can be turned off now
Vehicles:
Stationary turrets and deployable turrets have been adjusted to their final settings as their beta performance was not representative of their final operation
AT-AT weak spot added under the belly
AT-ST weak spot added on the back plate
Added a shield to Blaster Cannon
Tweaked the time of a new AT-AT card to spawn after the last active player is forced out
Added graphical UI to better show when the AT-AT time is up for the player
Blaster cannon 3rd person camera is improved in smaller areas with low ceilings
Vehicles tooltips added
Added in-world UI for mounted vehicles if a player looks at them
Moved Rebel vehicle pickups closer to Rebel spawns
Weapons:
Cycler Rifle has been balanced with bullet drop and slower projectile speed for more deserving kills.
Weapon tool-tips added
General Gameplay:
Damage Balancing done in these areas to separate each type of weapon
Vehicles vs. vehicles
Soldiers vs. vehicles and Star Cards and charges vs vehicles
ION weapons vs. vehicles
Tweaked cooldown timers for Star Cards based on feedback from the Open Beta
Added in-world icon to friendly Proximity Bombs
Improved 3rd person camera collision
Overhaul to remove soldier collision problems on various levels
Orbital strike marker now becomes red if the player is unable to fire at a certain location
Online traffic performance improvements
Various text fixes for all languages
General bug fixes for both Missions and Multiplayer
Stationary turrets received a bit more balancing after Beta feedback (Time to rotate the turret and overheating setting.)
Removed Tie interceptors for the Empire during the 3rd Uplink phase (Walker Assault Hoth)
Matchmaking and Team Balancing:
Fine-tuned server configurations based on Beta data and community feedback to offer a better player experience
Levels:
Major overhaul of players getting stuck in the levels
Heroes:
Damage over time when being a hero is removed
Health back on kills is removed
Automatic random deflecting is removed
Luke Skywalker's Saber Rush has a slower speed and a bit shorter distance
Darth Vader's Saber Throw length is reduced
Heroes now can damage vehicles and equipment more easily
Tweaked the time of a hero Power-ups to spawn after the last hero dies
Added "locking on to players" tooltip to Darth Vader and Luke Skywalker
Greatly improved and fixed bugs in the Hero intro sequences
Bug Fixes:
Fixed a bug where Lightsabers could become invisible
Fixed a bug where hit boxes were not covering the heroes correctly
Fixed a bug where emoting made the player immortal during the sequence
Fixed a bug where Star Card charges were not working correctly after being emptied and then filled up again
Fixed a bug where the partner system did not add and remove partners correctly
Fixed a bug where picked up charges were not shown in the player's inventory properly
Fixed a bug where "Press E/X/Square" to switch out a power up did not show when walking over a power up on the battlefront when a power up was already equipped
Fixed a bug where Luke Skywalker and Darth Vader could kill players through thin walls using different powers
Fixed a bug where Darth Vader's Saber Throw did not always hit if the player was crouching
Fixed a bug where the orbital strike UI inside the AT-AT did not move or show at all
Fixed a bug where you could TOW-cable 2 AT-ATs at the same time or destroy the one that is not being towed
Fixed bug where players could get a soft freeze (stuck) after exiting the AT-AT
Fixed a bug where you could emote and attack as a Hero
Fixed a bug where the trait card UI did not show the correct text when leveling up
Fixed a bug where headshots did not do the correct damage against Heroes
Fixed a bug where ION grenades did not trigger properly against AT-ATs and AT-STs
Fixed a bug where players could get stuck in the vehicle activation animation
Fixed a bug where ION charge did no damage to AT-ATs from distance
Fixed a bug where Heroes could use some powers after they were dead until they de-spawned
Fixed a bug with Jump Pack effects
Fixed a bug where changing Field of View on PC did not update directly in-game on soldiers or vehicles without switching cameras
Fixed a bug where dead players would block grenades above them for a long time, making grenades bounce back to the thrower
Fixed a bug where players could have the wrong outline colors
Fixed a bug where players could get stuck on the downed AT-AT on Hoth
Fixed a bug where exiting a vehicle when it crashed caused a soft freeze (stuck)
Fixed a bug where turrets would randomly shoot straight up in the air
Fixed a bug where Rebels experienced a long delay when getting into turrets
Fixed a bug where crosshairs were not aligned on turrets
Fixed a bug where players creating a party with more than 2 players would get kicked from the server
Fixed a bug where the matchmaking system was splitting groups of 3+
Fixed a bug where players didn't have the option to join a partner/as a team when trying to join partner's game
Fixed loading screen showing the incorrect game mode/map
Fixed issues with "Join Friend" where you wouldn't end up on the same team
Fixed several issues with party matchmaking and getting stuck on the "searching" screen
Fixed issue with joining an almost full game on Xbox One where you would get kicked out of the game immediately
Fixed a bug for when you click "Join Friend" and the screen displays you in same lobby. When game starts you're in a different server from friend