@HaHa7
Hab was gefunden: Added additional audio feedback for player hitting enemies.
The feedback can be disabled with "g_useHitSoundFeedback 0"
@HaHa7
Hab was gefunden: Added additional audio feedback for player hitting enemies.
The feedback can be disabled with "g_useHitSoundFeedback 0"
ASUS Z370-F Gaming - i7-8700K - 32 GB DDR4 HyperX-Predator - EVGA GTX1080 WaKü
SoundBlasterX AE-5 - 1 TB Samsung M.2 SSD - Coolermaster Cosmos - Logitech Z-5500 5.1 - Windows 10 pro 64 bit