Wie kann man im Editor eine Skybox zuweisen ?
Wie kann man im Editor eine Skybox zuweisen ?
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Hier ein Auszug aus der installation von Skyboxes in FC
HIer gibts mehr dazu, also viel spass und viel erfolgInstallation
I assume you are a complete beginner at installing Far Cry texture packages. It's quite different from installing simple model packs. A bit of effort is involved on the part of the modder. The easiest way to install one of the skyboxes is to take its corresponding folder, and extract it into the \Textures\SKYS directory of your mod's folder. I HIGHLY recommend against installing the skyboxes in your main Far Cry directory. The reason for this is because PunkBuster looks for non-standard files in your main installation folders. If it finds the custom skyboxes in your main directory, it will cause PunkBuster to boot you off a multiplayer server because it will think you're cheating. Just take my advice, and DO NOT install these skyboxes in the main Far Cry installation folders. You have been warned! I will not be held responsible for your being booted due to PunkBuster issues.
How to Use
In addition to installing the skyboxes to their proper folders, you will also need to edit the Shaders\Scripts\cryshaders\sky.csl file. The best way to do this is to copy (not move, there is a difference – move will delete the original file, keep this in mind) the file to the same directory in your Mods folder, so PunkBuster doesn't think you're cheating. In order to edit the file, you will need to right-click the file in Explorer, choose Properties, and clear the checkbox marked “Read Only.” Erase all the contents of your new Sky.csl file by opening it in your favorite text editor, selecting all text, and hitting the Backspace key. Now, things start to get involved. You must create a shader for the skybox you're using. Here is a sample shader script.
Shader 'Sample_Skybox'
(
Params
(
Nomipmaps
Skybox = Skys/Sample_Skybox/Box
)
Layer '0'
(
Map = $None
)
)
http://farcry.crymod.com/filebase.php?fileid=112&lim=0