con_restricted=0
;r_displayinfo=0
sys_budget_sysmem = 2800
sys_budget_videomem = 768
sys_budget_frametime = 50
sys_budget_numdrawcalls = 2000
sys_budget_soundchannels
sys_budget_soundmem
sys_enable_budgetmonitoring = 0
cl_bob = 1
cl_invertController = 0
cl_invertMouse = 0
cl_sensitivity = 45
cl_voice_volume = 1
dt_enable = 0
g_blood = 1
g_buddyMessagesIngame = 1
g_displayIgnoreList = 1
g_enableAlternateIronSight = 0
g_PSTutorial_Enabled = 0
g_quickGame_map =
g_quickGame_min_players = 1
g_quickGame_mode = InstantAction
g_quickGame_prefer_favorites = 1
g_quickGame_prefer_lan = 1
g_quickGame_prefer_mycountry = 1
g_startFirstTime = 0
;hud_crosshair = 6
;hud_showAllObjectives = 0
hud_subtitles = 0
;i_forcefeedback = 0
;i_mouse_smooth = 0
net_enable_voice_chat = 1
r_Brightness = 0.5
r_Contrast = 0.5
r_Fullscreen = 1
r_vsync = 1
r_Gamma = 1
r_Height = 1050
r_Width = 1680
s_DialogVolume = 1
s_MusicVolume = 0.6
s_SFXVolume = 1
--sys_spec_GameEffects = 4
i_lighteffects = 1
g_ragdollMinTime = 20.0
g_ragdollUnseenTime = 2
g_ragdollDistance = 40.0
g_battleDust_enable = 1
--sys_spec_ObjectDetail = 4
e_obj_quality = 4
e_proc_vegetation = 1
ca_useDecals = 1
e_decals_allow_game_decals = 1
e_decals_life_time_scale = 3
e_lod_ratio = 8
e_lod_min = 0
e_lods = 0
e_view_dist_ratio_detail = 80
e_view_dist_ratio_vegetation = 150
e_vegetation_min_size = 0
i_rejecteffects = 1
e_vegetation_bending = 2
sys_flash_curve_tess_error = 2
e_view_dist_ratio = 120
e_max_view_dst_spec_lerp = 1
e_vegetation_sprites_distance_custom_ratio_min = 1
e_vegetation_sprites_distance_ratio = 1.5
e_detail_materials_view_dist_xy = 4096
e_detail_materials_view_dist_z = 512
es_DebrisLifetimeScale = 1
e_cbuffer_resolution = 256
e_dissolve = 0
ca_DrawFaceAttachments = 1
ca_AttachmentCullingRation = 200
e_terrain_occlusion_culling_max_dist = 200
--sys_spec_Particles = 4
e_particles_quality = 4
e_particles_lod = 1
e_particles_max_emitter_draw_screen = 48
r_UseSoftParticles = 1
e_water_ocean_soft_particles = 1
e_particles_object_collisions = 1
--sys_spec_Physics = 4
e_cull_veg_activation = 70
g_joint_breaking = 1
g_tree_cut_reuse_dist = 0
p_max_MC_iters = 7000
e_phys_foliage = 2
es_MaxPhysDist = 300
es_MaxPhysDistInvisible = 35
e_phys_ocean_cell = 0.2
e_foliage_wind_activation_dist = 50
g_breakage_particles_limit = 250
p_max_object_splashes = 3
p_splash_dist0 = 7
p_splash_dist1 = 30
p_splash_force0 = 10
p_splash_force1 = 100
p_splash_vel0 = 4.5
p_splash_vel1 = 10
v_vehicle_quality = 4
p_max_substeps_large_group = 5
p_num_bodies_large_group = 100
--sys_spec_PostProcessing = 4
r_DepthOfField = 2
r_MotionBlur = 3
r_sunshafts = 1
r_UseEdgeAA = 0
r_Flares = 1
r_Coronas = 1
r_colorgrading = 1
r_GlowScreenMultiplier = 0.2
--sys_spec_Shading = 4
sys_spec_Quality = 4
e_sky_type = 1
e_sky_update_rate = 1
r_DetailTextures = 1
r_DetailNumLayers = 2
r_DetailDistance = 12
r_HDRRendering = 2
r_SSAO = 1
r_SSAO_quality = 2
r_SSAO_radius = 2
r_refraction = 1
e_ram_maps = 1
sys_flash_edgeaa = 1
e_vegetation_use_terrain_color = 1
e_terrain_ao = 1
e_terrain_normal_map = 1
e_max_entity_lights = 20
r_UsePom=1
r_EnvTexUpdateInterval = 0.025
r_TexturesFilteringQuality = 0
r_HairSortingQuality = 1
r_FillLights = 14
e_particles_lights = 1
--sys_spec_Shadows = 4
e_shadows = 1
r_ShadowBlur=3
e_shadows_max_texture_size=2048
r_ShadowJittering=2.5
e_gsm_lods_num=5
e_gsm_range=3
e_shadows_cast_view_dist_ratio=0.8
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=1
e_shadows_from_terrain_in_all_lods=1
e_gsm_cache = 0
--sys_spec_Sound = 4
s_FormatSampleRate = 48000
s_CacheSize = 80
s_MPEGDecoders = 32
s_Obstruction = 1
s_ObstructionAccuracy = 1
s_ObstructionUpdate = 0.1
s_SoundMoodsDSP = 1
s_VariationLimiter = 1.0
s_ReverbType = 2
--sys_spec_Texture = 4
sys_LowSpecPak = 0
r_TexSkyResolution = 0
r_ImposterRatio = 1
r_EnvCMResolution = 2
r_EnvTexResolution = 3
r_DynTexMaxSize = 100
r_TexAtlasSize = 2048
r_DynTexAtlasCloudsMaxSize = 32
r_DynTexAtlasSpritesMaxSize = 32
r_VegetationSpritesTexRes = 64
r_TexturesStreaming = 2
r_Texture_Anisotropic_Level = 16
r_TexMaxAnisotropy = 16
r_TexNoAniso = 1
--sys_spec_VolumetricEffects = 4
r_Beams = 1
r_BeamsDistFactor = 0.01
r_BeamsMaxSlices = 300
e_Clouds = 1
r_CloudsUpdateAlways = 0
--sys_spec_Water = 4
r_WaterRefractions = 1
r_WaterReflections = 1
r_WaterUpdateFactor = 0.01
e_water_tesselation_amount = 10
e_water_tesselation_swath_width = 10
r_WaterUpdateDistance = 0.2
r_WaterCaustics = 1
r_WaterReflectionsQuality = 4
e_water_ocean_fft = 1
q_ShaderWater = 3
r_WaterReflectionsMinVisiblePixelsUpdate = 0.05
q_ShaderGeneral = 3
q_ShaderMetal = 3
q_ShaderGlass = 3
q_ShaderVegetation = 3
q_ShaderIce = 3
q_ShaderTerrain = 3
q_ShaderShadow = 3
q_ShaderFX = 3
q_ShaderPostProcess = 3
q_ShaderHDR = 3
q_ShaderSky = 3
q_Renderer = 3
r_LightsSinglePass = 0
e_screenshot_width = 1680
e_screenshot_height = 1050
e_screenshot_quality = 100
e_screenshot_file_format = jpg
bind 9 cl_Hud 0
bind 8 cl_Hud 1
bind 9 e_screenshot 1