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Thema: Crysis 2 - INFO Thread

  1. #421
    VIP Avatar von xeonsys
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    pca 01/2011 ab mittwoch 8.12.10




    Titelthema Crysis 2, dem wir zehn satte Seiten widmen. Wir haben die Entwickler von Crytek besucht, um ausführlich Solokampagne und Mehrspielermodus anzuspielen.
    http://www.pcaction.de/PC-ACTION-01-...cle/view/5633/
    Geändert von xeonsys (03.12.2010 um 15:34 Uhr)
    Summer 2010


  2. #422
    Prophet
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    Gehört jetzt nicht direkt zu Crysis 2, aber wußte nicht wohin

    http://www.pcgames.de/Crytek-Studios...rojekt-802825/

  3. #423

  4. #424
    Professional Avatar von DrunkenMonkey
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    Preview einer schwedischen Gameszeitschrift:

    "Crytek's head honcho and the creative director behind Far Cry, Crysis and Crysis 2, Cevat Yerli, doesn’t hesitate to explain why Crysis 2 feels so different when compared to the first game. The pacific paradise and the vast freedom Crysis offered is exchanged with traditional levels in a demolished city environment. I miss the pacific almost instinctively. The Nanosuit is trimmed. Only two modes remain while the other two are built into the controller.

    The enemies are new. The game world is new. The main character is new. The nanosuit is new and the atmosphere of Crysis 2 is radically different with the one in Crysis. Extremely disappointing. I feel almost sad when Cevat then criticises his own game.

    "Crysis was a big technical achievement but in terms of design and gameplay it had a lot of flaws which I refuse to forgive myself for. The ending was rushed and we shouldn’t have revealed the ice twist in beforehand."

    I can absolutely agree with the latter. But it feels strange that Crysis had flaws so substantial that they had to abandon the open world sandbox for a linear action experience. Obviously it's a lot about priorities, their will to deliver a heavy and well-written story but also due to the consoles' inability to handle large scale forest environments and beaches such as those seen in Crysis.

    I'm thrown into the fourth campaign level of Crysis 2 and a demolished New York is in front of me. For Xbox 360 Crysis 2 doesn't look as good as I expected. It's obvious that the console is getting old at this point. The gameplay feels tight, though. I'm running through a bombed park, jumping up a crashed subway train and suddenly encounter the first enemies.

    The enemies from outer space are walking on two legs this time around. They look like "Transformers-rejects" (he probably means they look like a design rejected from Transformers, lol), with chromed deadlocks and they leak oil when you shoot them. I'm not impressed. To shoot angry North Koreans in the first game was a lot more satisfying. The weapons feels good, though, and after a couple of runs on the 360, I change over to PC. It's visually very nice, though the "catastrophic beauty" is not even close to as beautiful as the pacific in the predecessor. I'm playing the same level 6 times. The freedom of choice Crytek speaks of is minimal. The pace is good, though, and the weapons are solid. Overall I'm not impressed at all.

    Instead it's the following multiplayer session that impresses me, from level design, game structure, controller and graphics. At this point the multiplayer looks better than the campaign. The people behind Timesplitters have combined Modern Warfare with Halo and the result is a fast, violent and balanced multiplayer component. The nanosuit works perfectly when facing opponents and the levels are cleverly designed to jump and sneak through a demolished New York.

    Considering how much I love the first game I mourn the fact that Crytek left the pacific and aimed their level design towards traditional linearity. At the same time, the multiplayer feels incredibly good."
    Petter Hegevall.
    Quelle: http://crymod.com/thread.php?threadid=65945

  5. #425
    Erfahrener User Avatar von pissdrunx1987
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    Geändert von pissdrunx1987 (17.12.2010 um 19:42 Uhr)

  6. #426
    Professional Avatar von Willy
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    http://au.pc.ign.com/articles/114/1140767p1.html

    Thanks to NoirEvil for the link.

  7. #427
    Shock Illusion Studios
    Lightspire Developer
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    Signatur zu groß - bitte Forenregeln achten!

  8. #428
    Professional Avatar von Flow groover
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    Offenbar sind einige Seite überlastet, unter anderem MyCrysis.com

    Aber diewww.sosnewyork.com seite geht trotzdem

    http://www.youtube.com/watch?v=ydWFsa0GZEc


    Auf YT rausgesucht
    Geändert von Flow groover (17.12.2010 um 17:04 Uhr)


    ModDB
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  9. #429
    Co-Administrator Avatar von Masterside
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    Ehmm. Kommt zwar blöd dreimal den selben Trailer zuposten, aber hier ist er in HD:
    http://www.youtube.com/watch?v=LDzQ1DpPZtQ
    CPU: INTEL i7 3770K RAM: 32 GB DDR3 Motherboard: ASUS P8Z77 LE Plus GPU: EVGA GTX 780 SC SSD: ADATA SP900
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  10. #430
    Erfahrener User Avatar von pissdrunx1987
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    Geändert von pissdrunx1987 (18.12.2010 um 01:48 Uhr)

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