kommt in die levelrotation.xml

Code:
<levelRotation randomize="0">  
 <level name="multiplayer/IA/Armada" gamerules="InstantAction">   
  <setting setting="g_timelimit 30"/>   
  <setting setting="g_revivetime 15"/> 
 </level>  
 <level name="multiplayer/PS/Shore" gamerules="PowerStruggle">   
  <setting setting="g_timelimit 60"/>   
  <setting setting="g_revivetime 15"/> 
 </level>  
</levelRotation>