kommt in die levelrotation.xml
Code:<levelRotation randomize="0"> <level name="multiplayer/IA/Armada" gamerules="InstantAction"> <setting setting="g_timelimit 30"/> <setting setting="g_revivetime 15"/> </level> <level name="multiplayer/PS/Shore" gamerules="PowerStruggle"> <setting setting="g_timelimit 60"/> <setting setting="g_revivetime 15"/> </level> </levelRotation>




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