
Zitat von
[WLD] No Mercy
@Dj Copniker,ich habe 10 Maps in meiner levelrotation
und sieht wie folgt aus:
oh mein gott...
ok ja hast 9 fehler drin.
kann ja nicht gehen 
hier erst mal das fehler freie von mir für dich
Code:
<levelRotation randomize="0">
<level name="multiplayer/PS/Mesa" gamerules="PowerStruggle">
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/IA/Terminal" gamerules="InstantAction">
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/IA/Outpost" gamerules="InstantAction">
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/IA/Stranded" gamerules="InstantAction">
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/IA/Savanna" gamerules="TeamInstantAction">
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/IA/Steelmill" gamerules="InstantAction">
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/PS/Plantation" gamerules="PowerStruggle">
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
</levelRotation>
und hier mal deine fehler rot makiert.
damit du mal vergleichen kannst
und in zukunft weist wo drauf du auf jeden fall achten must.
Code:
<levelRotation randomize="0">
<level name="multiplayer/PS/Mesa" gamerules="PowerStruggle"/>
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/IA/Terminal" gamerules="InstantAction"/>
<setting setting="g_timelimit 30"/>
<setting setting="g_revivetime 15"/>
wo ist hier das </level>
<level name="multiplayer/IA/Outpost" gamerules="InstantAction"/>
wo ist hier das </level>
<level name="multiplayer/IA/Stranded" gamerules="InstantAction"/>
</level>
<level name="multiplayer/IA/Savanna" gamerules="TeamInstantAction"/>
<setting setting="g_timelimit 60">
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/IA/Stillmill" gamerules="InstantAction"/>
<setting setting="g_timelimit 30"/>
<setting setting="g_revivetime 15"/>
</level>
<level name="multiplayer/PS/Plantation" gamerules="PowerStruggle"/>
<setting setting="g_timelimit 60"/>
<setting setting="g_revivetime 15"/>
</level>
<levelRotation>