PlayUp Alpha ver. 0.9.7 is now available.
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PlayUp Alpha ver. 0.9.7
This is the first release with support for CryENGINE 3, although I must warn you that many models will not compile as the Resource Compiler for CryENGINE 3 is more finicky than the one for CryENGINE 2. Fixing this bug is on the top of my to-do list, but in the meantime if you find that some of your models aren't compiling, a temporary workaround would be to export to CryENGINE 2 and copy the CGF file from your CryENGINE 2 level directory to your CryENGINE 3 one.
This build also features a CryENGINE 2 level exporter, as well as the ability to map the SketchUp coordinates 0,0,0 to a coordinate in CryENGINE (CryENGINE puts 0,0,0 in the corner of the world, so this allows you to specify a more convenient location to import your levels).
PLEASE NOTE:
Level export does not yet work for CryENGINE 3. In the meantime, you can try it out in CryENGINE 2. The level exporter will merge any nested components/groups into the meshes for the TOP LEVEL components/groups, so you will need to be sure that the top level components/groups do not contain too many faces/vertices as there is a size limit for meshes in CryENGINE.