Welcome to a Crymod feature of the latest industry analysis of CryENGINE3. Game review site
EuroGamer took some time to analyse the latest
CryENGINE3 tech demo in some detail, and take a look at what technical aspects of the engine have been changed since CryENGINE2. Today we're presenting this so that you can see what we at Crytek have done to the engine.
Eurogamer Analysis Video
Shown below are a few quotes from the Eurogamer themselves detailing what's included in the new tech demo. The video itself is linked below that, with the full sized version of that available at Eurogamer TV
here.
Over at Digital Foundry, we often like to take a hardcore look at new technology, and worthy of our attention is Crytek's CryEngine 3 trailer, released during GDC. We've prepared an annotated video that you'll find embedded below. There is a lot to discuss (so be prepared to pause the video to read the comments!) and if the technical terms confound and confuse, take a trip to Wikipedia or just sit back and enjoy the shot.
First of all kudos to Crytek for releasing a trailer that really is an accurate representation of the work it has done so far on its new CryEngine 3 console technology. We're talking about direct captures from the PlayStation 3 and Xbox 360 with no touching up. In an age where massaging and manipulation of media assets is all but the norm, what Crytek has revealed is refreshingly authentic.
The engine is clearly still in development, and I suspect that there's still plenty of work to do. Most people have already commented on the fluctuating frame-rate, but it's also clear to see that there are a range of differences between implementations of graphical features on both platforms. We'll save the in-depth analysis there for a time when there is actually a gameplay experience at stake.
If you'd like to discuss this on our forums, head over to the thread on the video
here.
Related Links:
- Forum Thread:
Eurogamer - CryENGINE3 Technical Breakdown
- Full Sized Video:
Eurogamer TV
- Eurogamer Article:
CryENGINE3 Technical Breakdown
- Crymod Staff Team