Durchstöber dochmal die Logdatein
Durchstöber dochmal die Logdatein
hmm,
also mir hilft das nicht groß weiter.
so sieht es aus, wenn er beim laden abstürzt:
...
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize DirectSound output!
Sound - 1 drivers found:
Sound - available drivers: 0 NVIDIA(R) nForce(TM) Audio !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 NVIDIA(R) nForce(TM) Audio !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Mr.Bean' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Mr.Bean'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 11:47:42.781] network hostname: mr-bean
[net 11:47:42.781] ip:192.168.0.163
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[net 11:48:52.078] connection requested to: <local>:64087
[net 11:48:52.078] resolved as: <local>:64087
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
-----------------------------------------------------
*LOADING: Level island loading time: 50.44 seconds
-----------------------------------------------------
und so, wenn er im multiplayer abgestürzt war:
...
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize DirectSound output!
Sound - 1 drivers found:
Sound - available drivers: 0 NVIDIA(R) nForce(TM) Audio !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 NVIDIA(R) nForce(TM) Audio !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/weapons/weapons.fev open failed!
[Error] File sounds/alien/alien.fev open failed!
[Error] File sounds/environment/environment.fev open failed!
[PlayerProfiles] Login of user 'Mr.Bean' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Mr.Bean'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 17:38:22.171] network hostname: mr-bean
[net 17:38:22.171] ip:192.168.0.163
[Error] File sounds/interface/interface.fev open failed!
Running machine spec auto detect (32 bit)...
- Windows XP 32 bit SP 2 (build 5.1.2600)
- System memory
--- 1022 MB
- AMD Athlon(tm) 64 X2 Dual Core Processor 4200+
--- Number of available cores: 2 (out of 2)
--- Benchmark
----- Best time after 3 runs: 815.13 ms
----- Time multiplier: 0.70
----- Final time: 570.59 ms
--- Rating: CPU class 2
- NVIDIA GeForce 7900 GT/GTO (vendor = 0x10de, device = 0x0291)
--- Video memory: 244 MB
--- Minimum SM 2.0 support: yes
--- DX10 supported: no
--- Rating: GPU class 2
- Final rating: Machine class 2
$3sys_spec_Full = $62 $5[]$4
[Warning] Unknown command: WarningBox
Running machine spec auto detect (32 bit)...
- Windows XP 32 bit SP 2 (build 5.1.2600)
- System memory
--- 1022 MB
- AMD Athlon(tm) 64 X2 Dual Core Processor 4200+
--- Number of available cores: 2 (out of 2)
--- Benchmark
----- Best time after 3 runs: 813.38 ms
----- Time multiplier: 0.70
----- Final time: 569.36 ms
--- Rating: CPU class 2
- NVIDIA GeForce 7900 GT/GTO (vendor = 0x10de, device = 0x0291)
--- Video memory: 244 MB
--- Minimum SM 2.0 support: yes
--- DX10 supported: no
--- Rating: GPU class 2
- Final rating: Machine class 2
$3sys_spec_Full = $62 $5[]$4
[Warning] Unknown command: WarningBox
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Scaleform> Error: GetVariable failed: can't resolve the path "_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton" [Libs/UI/Menus_StartMenu.gfx]
[Error] <Scaleform> Error: Can't find method '_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton' to invoke. [Libs/UI/Menus_StartMenu.gfx]
$3sv_gamerules = $6InstantAction $5[]$4
$3g_timelimit = $620 $5[]$4
$3g_fraglimit = $60 $5[]$4
$3g_pp_scale_income = $61 $5[]$4
$3g_revivetime = $620 $5[]$4
$3g_roundtime = $60 $5[]$4
$3g_roundlimit = $60 $5[]$4
$3g_preroundtime = $60 $5[]$4
[Warning] Unknown command: g_suddendeath_time 0
$3sv_gamerules = $6InstantAction $5[]$4
[net 17:40:36.937] connection requested to: <local>:64087
[net 17:40:36.937] resolved as: <local>:64087
[Error] File sounds/environment/environment.fev open failed!
[Error] File sounds/alien/alien.fev open failed!
[Error] File sounds/environment/environment.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/alien/alien.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/interface/interface.fev open failed!
[Error] File sounds/weapons/weapons.fev open failed!
[Error] File sounds/environment/environment.fev open failed!
[Error] File sounds/environment/environment.fev open failed!
[Error] File sounds/environment/environment.fev open failed!
[Error] File sounds/interface/interface.fev open failed!
-----------------------------------------------------
*LOADING: Level multiplayer/ia/quarry loading time: 32.92 seconds
-----------------------------------------------------
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/weapons/weapons.fev open failed!
[Error] <Scaleform> Error: GetVariable failed: can't resolve the path "Root.RadarCompassStealth.StealthBar.gotoAndSt op" [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] File sounds/weapons/weapons.fev open failed!
[Error] File sounds/dialog/dialog.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/weapons/weapons.fev open failed!
[Error] File sounds/weapons/weapons.fev open failed!
[Error] File sounds/physics/physics.fev open failed!
[Error] File sounds/dialog/dialog.fev open failed!
mir erscheint das so, dass der fehler gar nicht angezeigt wird. halt einfach ende, so wie es ja auch ist![]()