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Thema: Far Cry 2

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  1. #11
    Professional
    Registriert seit
    11.06.2007
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    Munich
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    3.253

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    ahh schön.. gibs irgendwo nen changelog zum patch ?

    edit:

    Fixed Dolby 5.1 support for most sound cards.
    - Fixed mission objectives marker after a loading a save game.
    - Fixed for difficulty level not changing health when updated.
    - Fixed Jackal Tapes and Partner Tapes pages.
    - Fixed Field Manuals not unlocking after game mode change.
    - Fixed glider key remapping.
    - Fixed keyboard controls remapping in single mode that didn't carry into multiplayer mode.
    - Prevent a buddy from getting stuck when healing him while receiving damages.
    - Fixed stats of favorite weapon not properly reset between loaded save games.
    - Fixed the mortar moving the player through wall.
    - When creating a dedicated server with PunkBuster enabled then close it to create another but this time with PunkBuster disabled, PunkBuster will still be considered ON, on this new server.
    - Display server's IP address in lobby, beside the match’s name (for direct IP join to work)
    - Fixed a problem where a player could get stuck (and couldn’t get killed) after pressing the interaction key while wounded and getting rescued by a teammate at the same time.
    - Fixed vehicles not being respawned if they were never used.
    - A ranked match that is already started will not be listed in the match list.
    - Fixed users not being able to see a match if the host switched match mode after a rank. Prevent the host from changing the server setting in a Ranked Match through the console.
    - Fixed a glitch that could make a player invisible to another.

    - Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
    - Fixed if a user has too many user maps and tries to enter the map rotation menu in a Player or Ranked match, he would get disconnected.
    - Fixed incorrect check for negative values when adjusting diamond count.
    - Fixed a problem where a player would render through objects if healing a wounded playing while being wounded at the same time.
    - Fixed players with same name by using identifiers instead of names.
    - Always validate the diamond pool after class upgrades, reset or rank up to avoid getting more diamonds than the player is supposed to for his rank.
    - Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
    - Fixed crash when creating a LAN game without a network cable.
    - Fixed a random crash when joining a game.
    - Fixed to make sure game is minimized in order to show the website when clicking on ubi.com
    - Fixed crash in editor when deleting many objects in very rapid succession.
    - Fixed crash in editor during parsing of the map headers.
    - Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
    - Added CPU Intensive benchmark test run.
    - Allow launching the Dedicated Server Launcher in command line.
    Geändert von AndyIII (05.11.2008 um 20:29 Uhr)
    Wer die Freiheit aufgibt um Sicherheit zu gewinnen, der wird am Ende beides verlieren.

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