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Thema: Stronghold 3 - Sammelthread

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  1. #1
    Semi Pro Avatar von H€ll!on
    Registriert seit
    01.02.2009
    Beiträge
    1.488

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    Zitat Zitat von Hepta Beitrag anzeigen
    Gibts schon neues? Patch erschienen? Wenn ja: Guter Patch oder eher nicht?

    Ich wills eigentlich schon spielen, aber wenns echt so gaga sein soll ::S
    Ja, gibt es

    Stronghold 3 - Erster Patch und Entwickler-Statement

    Spoiler Patch Notes:


    Patch-Notes für Stronghold 3 v1.124196



    General Fixes
    • Fix for villagers which would break some saves.
    • Fix for wheat farmers. If ever a wheat farmer was replaced by another wheat farmer the wheat cycle would stop.
    • Fix for weaponsmith load/save issue.
    • Fix for knight load/save issue which was causing crashes after load.
    • Fix for issue with units ignoring your commands if they'd just been assigned to your player (e.g. reinforcements).
    • Fix for incorrect minimaps showing in the multiplayer game select screen after viewing the credits.
    • Fix for stats system which would break some saves.
    • Fix for build proxy which would break some saves.
    • Units no longer get stuck in tunnels.
    • Multiple armouries/barracks can no longer be placed after loading a savegame.
    • Music is off by default when creating a new profile.
    • Fix for c1m1 music/ambient sfx playing in the tutorial, if c1m1 had been selected in the mission select screen.
    • Fix for multiple UI sound effects being triggered during initialization, causing a "crunch" sound under the Firefly logo intro movie.
    • Keep positions are now deserialized correctly when switching between maps.
    • Correct keep position icons are now shown on the minimap.
    • Fix for thread me
    Multiplayer Fixes
    • Various issues with Multiplayer lobbies which should be much more stable now.
    • Fix for the issue with players joining & leaving MP lobbies before start. It should no longer hang on "starting game".
    • Teams/colours should get assigned immediately on startup (no more waiting a few seconds and then your team number changes).
    • Fix for players still being able to build after being eliminated from the game.
    • Multiplayer estate assignment should be more consistent.
    • Various out of sync issues.

    Quelle: http://www.gamestar.de/spiele/strong...1,2561634.html

  2. #2
    Hepta
    Gast

    Standard

    Zitat Zitat von H€ll!on Beitrag anzeigen
    Ja, gibt es

    Stronghold 3 - Erster Patch und Entwickler-Statement

    Spoiler Patch Notes:


    Patch-Notes für Stronghold 3 v1.124196



    General Fixes
    • Fix for villagers which would break some saves.
    • Fix for wheat farmers. If ever a wheat farmer was replaced by another wheat farmer the wheat cycle would stop.
    • Fix for weaponsmith load/save issue.
    • Fix for knight load/save issue which was causing crashes after load.
    • Fix for issue with units ignoring your commands if they'd just been assigned to your player (e.g. reinforcements).
    • Fix for incorrect minimaps showing in the multiplayer game select screen after viewing the credits.
    • Fix for stats system which would break some saves.
    • Fix for build proxy which would break some saves.
    • Units no longer get stuck in tunnels.
    • Multiple armouries/barracks can no longer be placed after loading a savegame.
    • Music is off by default when creating a new profile.
    • Fix for c1m1 music/ambient sfx playing in the tutorial, if c1m1 had been selected in the mission select screen.
    • Fix for multiple UI sound effects being triggered during initialization, causing a "crunch" sound under the Firefly logo intro movie.
    • Keep positions are now deserialized correctly when switching between maps.
    • Correct keep position icons are now shown on the minimap.
    • Fix for thread me
    Multiplayer Fixes
    • Various issues with Multiplayer lobbies which should be much more stable now.
    • Fix for the issue with players joining & leaving MP lobbies before start. It should no longer hang on "starting game".
    • Teams/colours should get assigned immediately on startup (no more waiting a few seconds and then your team number changes).
    • Fix for players still being able to build after being eliminated from the game.
    • Multiplayer estate assignment should be more consistent.
    • Various out of sync issues.
    Quelle: http://www.gamestar.de/spiele/strong...1,2561634.html
    Hast du schon gespielt mit neuem Patch? Is es jetzt besser? Einen Kauf wert?

  3. #3
    Semi Pro Avatar von H€ll!on
    Registriert seit
    01.02.2009
    Beiträge
    1.488

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    Zitat Zitat von Hepta Beitrag anzeigen
    Hast du schon gespielt mit neuem Patch? Is es jetzt besser? Einen Kauf wert?
    nö, noch nicht, musst du vll. jemand anderes fragen.

  4. #4
    Professional Avatar von Aerox
    Registriert seit
    29.12.2007
    Beiträge
    3.407

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    Neuer Patch ist erschienen
    -The mouse cursor has been improved and will help with selection and responsiveness issues.
    -Game speed added. Press + to speed up the game (x2 or x3 normal speed) and - to slow the game down to normal speed (x1).
    -Buildings can now be placed on top of workers and animals. The game will move the workers or animals out of the way.
    -Fixed issue with military units sometimes not selecting a new target after a fight.
    -Fixed issue with Archers and Rangers not being able to attack walls & buildings.
    -Fixed issue with wolves (and other animals) being able to climb up ladders.
    -Fixed issue with siege equipment being able to climb walls/towers.
    -Fixed crash when changing resolutions in game on some machines.
    -Fixed issue with stone quarries and iron mines when a worker was turned back into a peasant.
    -Fixed issues when quitting/continuing the Tutorial.
    -Fixed several pathfinding issues in Tower of London siege map.
    -Fixed issue with peacetime continuing from multiplayer games into single player games.
    -Hostile animals now respond to missile fire.
    -ixed French keyboard layout.
    -The Map Editor is now available from the Steam interface. To locate it click on the top menu 'View' and select 'Tools'. Scroll down and you will see 'Stronghold 3 - Map Editor'
    -An extra large map size has been added to the Map Editor.
    -A new large Freebuild map, Abandoned Lands, has been added.
    -Various small bug fixes.

    Quelle: http://www.4players.de/4players.php/spielinfonews/PC-CDROM/22508/2083097/Stronghold_3|Patch_verspricht_Besserung.html
    Schade, dass der Bug mit den Leiter-kletternden Tieren gefixt wurde Das ist echt witzig, wenn ein Wolf die Leiter hochklettert

  5. #5
    Semi Pro Avatar von Petunien
    Registriert seit
    28.02.2010
    Ort
    Südtirol (Italien)
    Beiträge
    905

    Standard

    Und? Spielbar?

  6. #6
    Hepta
    Gast

    Standard

    Zitat Zitat von Petunien Beitrag anzeigen
    Und? Spielbar?
    Schließe mich dieser Frage an

  7. #7
    Moderator Avatar von M3nTo5
    Registriert seit
    17.07.2007
    Ort
    Niedersachsen
    Beiträge
    7.181

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    -Fixed issue with siege equipment being able to climb walls/towers.
    Wie sah das denn vorher aus?
    A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.

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