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Thema: Crysis 2 - Diskussionsthread

  1. #10591
    Erfahrener User Avatar von rc2609 Mo
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    Na ja da es für die Konsolen auch noch herauskam hätte es sich eigentlich 3 mio mal verkaufen müssen.

  2. #10592
    Semi Pro Avatar von hyper.aN#
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    10.01.2011
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    Zitat Zitat von chicken Beitrag anzeigen
    jetzt seht ihr , Crytek macht fett Asche
    gestern hab ich im Crysis2 wiki gelesen dass der lizenspreis für die Cryeingine 3 unbekannt ist
    allerdings kostet eine Cryengine 2 lizens 500,000 €

    die CE3 vermutlich das doppelte oder nochmal die hälfte drauf

  3. #10593
    User
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    04.04.2011
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    Zitat Zitat von Flow groover Beitrag anzeigen
    Und jetzt? Das ist ja tragisch.

    Hmm, was genau soll ich jetz anklicken? habe den "Shell Folders" offen, aber ich hab keine Ahnung was du mit Key meinst
    Danke dafür!

    Genau das wollte ich wissen. Und wie man sieht, heißt der key in Windows Vista anders als in Windows 7. Da muss ich mir also was anderen einfallen lassen

  4. #10594
    Professional Avatar von Flow groover
    Registriert seit
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    Ffm & Lingshan
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    @pdelvo

    Kannst du nicht abfragen was für ein System der Client hat?


    ModDB
    YouTube CrysisHQ
    Discord: flowgroover#2478

  5. #10595
    Professional Avatar von randfee
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    18.06.2007
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    dafür, dass sie 7 Millionen geplant haben sind 2 Millionen aber etwas mau..
    2500K @ 4,8GHz | 5850 | 32GB DDR3

  6. #10596
    Co-Administrator Avatar von Masterside
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    Hello Community!

    We wanted to put together an article which covers the last few weeks and the coming weeks for all things related to Crymod, CryENGINE and you! We thank you for your patience with regards to the new modding tools and look forward to seeing all the amazing things that you can achieve with them!

    Also, a thank you for your patience with regards to Crymod.com and the recent update. We value your input on the site and we'll use this to further improve the site to offer the best experience and functionality for everyone.

    Crysis 2 Editor
    As promised, here are some screenies from the new Editor which is due out in the near future.


    Crymod
    By now most of you will have noticed a change around here! We've upgraded the forum software to something a little more modern and something that most users will be familiar with on other sites - PHPBB3. This new platform gives us many more options as far as expansion and options goes and we very much look forward to implementing these changes to give the community the best web experience possible.

    In it's current state the site is mostly just a forum. Many of you are missing the Downloads Database and this is out highest priority to bring online next. This is quite an extensive task, to port 5 years worth of custom coding (on the old site) onto an entirely different platform and the web team are working hard on completing this as soon as possible. We currently have a News section as well as the Wiki online too.

    Crymod 2.0
    The next step from here is to release an entirely new site to cover Crysis 2 / CryENGINE 3 content. In similar fashion to when we introduced Crysis as the main Crymod site and moved Far Cry to it's own section, we'll introduce Crysis 2 as the new main Crymod site and move this current site to it's own section, still an easily accessible and active CryENGINE 2 modding community! Of course we want everyone to check out our new tools and look forward to releasing all new CryENGINE 3 documentation, covering news articles on new projects, promoting teams, running competitions and all the fun community stuff!

    The new site is due to be released in conjunction with the Editor and we're confident that the adjustments made to the site based on the feedback we've received on Crymod over the last few years will mean a greater experience for usage and content for everyone involved. We'll go into more detail on the new site as we get closer to launch.

    Letter from Cevat
    Finally, we wanted to share the letter addressed to you from Cevat again, which was posted when the old Crymod site went offline.

    Quote:
    Be Free... Be Creative... Be the Developer

    An open letter to the Crytek Modding Community.

    __________________________________________________ _

    Hello to all of you.

    Here at Crytek we value our community, and we love what you do with our engine. In recent times our focus has been heavily on the development of Crysis 2, however our modding community has been, and remains, very important to us.

    So, I wanted to tell you about our plans for supporting you in the future with some really exciting news, which I want to share with you now. Modding with the most powerful game engine is coming back!

    We want to see what you guys can do with CryENGINE 3 and we hope we'll be as amazed with the things you create as we have been over the past few years. This time around, we're going to do things in a different way - offering you the right tools to achieve your vision.

    First of all, we will be launching an Editor for Crysis 2 early in summer. This will allow you to build new maps, items and more custom content for Crysis 2. For teams looking for even more creative freedom, we have another option: The free CRYENGINE SDK.


    Be Free
    In August 2011 we will be launching a free CryENGINE SDK. If you want to use it for fun, like all our previous MOD SDKs it will be completely free of charge, to anyone who wants to play with it! You just register, download the SDK with a personalized license key and you're good to go!


    Be Creative
    We'll be giving you access to the latest, greatest version of CryENGINE 3 - the same engine we use internally, the same engine we give to our licensees, the same engine that powers Crysis 2.

    This will be a complete version of our engine, including C++ code access, our content exporters (including our LiveCreate real-time pipeline), shader code, game sample code from Crysis 2, script samples, new improved Flowgraph and a whole host of great asset examples, which will allow teams to build complete games from scratch for PC.


    Be The Developer
    With all this power in your hands - we know you're going to do some amazing things with the engine, so we're working out how best to support you.

    We'll also be sharing our documentation with you, which is written by the developers of the engine, and we'll be giving you a new and improved crymod.com. We'll update the Free CryENGINE SDK regularly, to make sure you have access to all the advances we make to CryENGINE 3.

    If you want to use it to make a game to launch commercially, we'd like to help you with that. If you want to take your product down a traditional commercial route, we will offer an innovative low cost licensing model if you want to release your game digitally.

    If you're looking to use CryENGINE for non-gaming purposes, we'll have a per-seat business model for the engine - please enquire at mycryengine.com for further details.

    So to go over the details again:

    Our next release will be the Crysis 2 Editor, this is for those of you who want to create content for Crysis 2. In August 2011, we will launch our Free CryENGINE SDK for all of you who want to create totally new content on CryENGINE 3. If you just want to make fun, free projects, you can do that free of charge. If you want to try and commercialise your game, we'll be here to help you with that.

    I truly value the contribution you have all made to our company and I hope we can continue giving back to you in future.

    All the best,


    Cevat Yerli
    CEO & President of Crytek

    Hoffe das hat noch keiner gepostet
    CPU: INTEL i7 3770K RAM: 32 GB DDR3 Motherboard: ASUS P8Z77 LE Plus GPU: EVGA GTX 780 SC SSD: ADATA SP900
    HDD1: SAMSUNG HD103UJ HDD2: SAMSUNG HD161HJ HDD3: SAMSUNG HD501LJ PSU: 1000W OS: Windows 8.1

  7. #10597
    Erfahrener User Avatar von rc2609 Mo
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    Weiss man jetzt ob man die Objekte aus Crysis 2 in den Sandbox 3 kopieren kann?

  8. #10598
    Semi Pro
    PotW Gewinner: 3
    Avatar von ReVan1199
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    02.07.2009
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    Irgendwo im Nirgendwo
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    Zitat Zitat von rc2609 Mo Beitrag anzeigen
    Weiss man jetzt ob man die Objekte aus Crysis 2 in den Sandbox 3 kopieren kann?
    Es ist doch zuerst nur für Crysis 2, danach kommt das eigenständige SDK.
    Was ich auch eben erst wo gelesen habe und jetzt auf den Bildern sehe ist, das der Editor im 64Bit Modus läuft, heißt also das es für uns auch endlich die 64Bit Unterstützung kommt.

  9. #10599
    Erfahrener User Avatar von darkgrey
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    02.03.2011
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    Neue Seuche auf Publics, die verdammten Bunnyhopper! heisst bei Euch wohl Trickjump. Äussert noobig, extrem mühsam. Ich hab schon genug Mühe Leute ab Ping 75 zu treffen, weil die nie da sind wo ich sie angezeigt bekomme. Randfee ist auch so ein Vogel.
    Z87-D3HP-CF | i7 4770K (@Stock) | Gigabyte R9 290X 4GB | 2x4GB DDR3 1600MHz | OCZ Vector SATA III (128GB) | BenQ XL2420T, 24" 144 Hz, FULL HD

  10. #10600
    Professional Avatar von NeoSephiroth
    Registriert seit
    29.10.2007
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    Schwalbach, Saarland
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    Zitat Zitat von darkgrey Beitrag anzeigen
    Neue Seuche auf Publics, die verdammten Bunnyhopper! heisst bei Euch wohl Trickjump. Äussert noobig, extrem mühsam. Ich hab schon genug Mühe Leute ab Ping 75 zu treffen, weil die nie da sind wo ich sie angezeigt bekomme. Randfee ist auch so ein Vogel.
    hahaha damit musste dich abfinden..war bei crysis wars auch schon so...sobald einer der bunnyhopper aufm server iss geht der spielspass gegen -100 ^^^...es sei denn du machst es auch und bist gut darin

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