Ich grab den Thread noch mal aus^^
Kann mal einer jeden Befehl erklären?
-- BAUER
-- AI Detection speed
ai_SOMSpeedRelaxed = 0.5
ai_SOMSpeedCombat = 0.1
-- Alive time
ai_RODAliveTime = 0.20
ai_RODMoveInc = 0.25
ai_RODStanceInc = 0.25
ai_RODDirInc = 0.25
ai_RODAmbientFireInc = 0.25
ai_RODKillZoneInc = -0.5
-- AI fire reaction time
ai_RODReactionTime = 0.01
ai_RODReactionDistInc = 0.0
ai_RODReactionLeanInc = 0.01
ai_RODReactionDirInc = 0.1
-- Cover fire time modifier (cover fire time specified in weapon)
ai_RODCoverFireTimeMod = 4.0
-- ROD ranges - percents of attackRange AI property
ai_RODKillRangeMod = 0.4
ai_RODCombatRangeMod = 1.0
-- Ambient fire, enemies not in the quota cannot hit the player.
ai_AmbientFireUpdateInterval = 0.5
ai_AmbientFireQuota = 20
-- Low health effect duration and health threshold
ai_RODLowHealthMercyTime = 1.5
g_playerLowHealthThreshold = 40
-- AI voice readability
ai_UseAlternativeReadability = 0
-- Player Health/Energy/Suit
g_suitCloakEnergyDrainAdjuster = 1
g_suitRecoilEnergyCost = 7
g_suitSpeedEnergyConsumption = 110
g_suitSpeedMult = 1.85
g_suitArmorHealthValue = 100.0
g_playerSuitArmorModeHealthRegenTime = 25
g_playerSuitArmorModeHealthRegenTimeMoving = 40
g_playerSuitHealthRegenTime = 45
g_playerSuitHealthRegenTimeMoving = 50
g_playerSuitHealthRegenDelay = 2.5
g_playerSuitEnergyRechargeTimeArmor = 6
g_playerSuitEnergyRechargeTimeArmorMoving = 7
g_playerSuitEnergyRechargeTime = 8
g_playerSuitEnergyRechargeDelay = 1.0
g_playerHealthValue = 200.0
g_difficultyLevel = 4
v_driverControlledMountedGuns = 0
Das meiste kann man sich ja denken aber nicht alles.





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