Ist kein Problem
Nur für Battleground im IA Modus z.B:
Nur für IA Maps z.B:Code:XSetup.InstantAction.multiplayer_ia_battleground.initialPlayerEquipment = { "NightVision", "Parachute", "Binoculars", "C4", "C4", "AVMine", "AVMine", "SOCOM", "SOCOM", "Reflex", "SMG", "FragGrenade", "FlashbangGrenade", "FlashbangGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "EMPGrenade", "TACGun", "GaussRifle" };
Nur für TIA Maps z.B:Code:XSetup.InstantAction.initialPlayerEquipment = { "NightVision", "Parachute", "Binoculars", "C4", "C4", "AVMine", "AVMine", "SOCOM", "SOCOM", "Reflex", "SMG", "FragGrenade", "FlashbangGrenade", "FlashbangGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "EMPGrenade", "TACGun", "GaussRifle" };
Nur für PS Maps z.B:Code:XSetup.TeamInstantAction.initialPlayerEquipment = { "NightVision", "Parachute", "Binoculars", "C4", "C4", "AVMine", "AVMine", "SOCOM", "SOCOM", "Reflex", "SMG", "FragGrenade", "FlashbangGrenade", "FlashbangGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "EMPGrenade", "TACGun", "GaussRifle" };
Für jeden Game Mode und jede Map z.B:Code:XSetup.PowerStruggle.initialPlayerEquipment = { "NightVision", "Parachute", "Binoculars", "C4", "C4", "AVMine", "AVMine", "SOCOM", "SOCOM", "Reflex", "SMG", "FragGrenade", "FlashbangGrenade", "FlashbangGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "EMPGrenade", "TACGun", "GaussRifle" };
Je nach SSM Version entweder das ganze mit "XSetup" am Anfang oder ohneCode:initialPlayerEquipment = { "NightVision", "Binoculars", "C4", "C4", "AVMine", "AVMine", "SOCOM", "SOCOM", "Reflex", "FragGrenade", "FlashbangGrenade", "FlashbangGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "SmokeGrenade", "EMPGrenade" };
Mfg





Zitieren
