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Thema: Gface - Sammelthread

  1. #31
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    Hört sich öde an. Heutzutage macht doch jeder entweder Online-Browsergames, MMORPGs oder Social Networks...diese ganze Flut an gleichen und ähnlichen Dingen geht mir auf die Nerven.

    Das beste Gaming-Netzwerk ist immer noch das eigene...(Skype, Ts³, Homepage etc.)
    Signatur zu gross - bitte Forumregeln beachten

  2. #32
    Erfahrener User
    PotW Gewinner: 2
    Avatar von (th)
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    04.02.2011
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    Standard interessant

    Hi Leute,
    nachdem ich schon länger fast täglich bei euch vorbeischaue habe ich mich schließlich auch hier angemeldet um mitzureden ( (th) aus Incrysis bzw Thomy aus Crymod)
    Auf der GFace seite gibts unten rechts ein paar links, unter anderem auch
    http://www.socialnetworksareboring.com/

    Spoiler Blog:
    The Problem

    After dinging 1,000 “friends” on THE Social Network (“Who’s that guy again?”; “No idea, I think I’ve seen him on my Wall, though…”);
    After liking and liking and liking, for simple lack of options (“Deadly accident kills 10.” Ehm, Like?);
    After processing hundreds of tweets a week (@anybody #whocares);
    After ruthlessly spamming our location to an uncaring audience (“John Doe just checked in at Local Grocery Store”. Yawn.);
    After relentlessly grinding virtual coins on Whateverville (“I’m trying to build a new Slum, help me!”);
    We asked ourselves: Is this all that social media has to offer?
    We looked around and, well, the answer seems to be: “Yes, Sir!
    What a depressing realization. We sat back, pondering a new, exciting career in banking… but, suddenly, the Gods of Nerddom had mercy on us and, like lightning, an epiphany struck us:
    Wait a minute, that’s boring! The tech is there, ideas are missing. How about changing Social Networking and make it as fun and playful as a Game?
    Well, we found other like-minded people, and here we are: a Social Web R&D Team embedded within a larger company, exploring the Alchemy of Fun and trying to find the sweet spot between Social and Gaming. We have given ourselves one year – top – to find that spot.
    The Solution



    This is our declaration of intent, our Manifesto:
    1. Fun is an absolutely primary category of Life… and a truly serious business.
    2. Fun is the pillar of any Entertainment industry, and we believe the Internet is such an industry.
    3. Social Media should be Fun.
    4. Social Media should be Playful and Playing should be Social: for that to happen, we need to change the way the social web and social gaming worlds work.
    5. The current state of Social Media is one of Establishment: boundaries are set and features are cloned from service to service.
    6. The Big Boys have defined their comfort zone and consolidated: we need to carve out a new, breathing space.
    7. Fun tools and services are more efficient than boring ones.
    8. We want to build a fun Social Service that plays like a game, and we want to build it now.
    9. We are people, and we want to create, design and develop for people.
    10. When you’re creating for people, you ask people for help.
    In the next months, we’re going to act on each of these 10 points, and blog about the whole process. We’re also going to ask for help, ideas, opinions and advice.

    So

    • If you’ve ever found yourself thinking: “Man, I’d like to do more than reading posts and tweets and check-ins”.
    • If you like to play social games, but would rather do it in real time and with friends, as part of the social experience.
    • If you like crazy ideas and have a positive attitude towards the New.
    • If you like to Play, in the most extensive meaning of this beautiful word.
    • If you like nothing of the above, but you’re just curious about what “them crazies” are gonna do.
    Then follow this blog. Join our mailing list, and maybe help us.

    If nothing else, it’s going to be a Fun ride.
    - The Gface Team

    könnte interessant werden. Schade das es noch so lange bis zum Erscheinen dauert wo GFace ja schon seit längerer Zeit durch MyCrysis promoted wird.
    Man wird sehen

  3. #33
    Professional Avatar von Willy
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    Herzlich willkommen.

    Was dort steht, klingt nicht falsch, aber ich weiß nicht, wie das mit noch einem Social Network besser oder anders werden sollte? 'Social Networks are boring, so here's another one'.

    Letztendlich doch nur ein Versuch auch ein Stück vom großen Kuchen zu ergattern. Mal schauen.

  4. #34
    PCGames.de
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    03.10.2007
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    Zitat Zitat von Kolga Beitrag anzeigen
    Gehe ich auch von aus.
    Bin sehr gespannt. Habe eben die News geschrieben. Wir werden euch aufjedenfall informieren sofern wir was neues finden!

    P.S.: Direkt mal das Avatar angepasst!
    News auf PC Games

  5. #35
    Co-Administrator Avatar von Kolga
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    Zitat Zitat von FrankMoers Beitrag anzeigen
    Habe deine Mail erhalten sowie schon auf PC Games gesehen.
    Danke für den Hinweis auf uns in der News!

    Kann dir gerne mailen sofern es was neues gibt. Schönes Wochenende noch!
    greetings Kolga
    --> Lest bitte unsere FORENREGELN/FORUMRULES
    -> Ihr seid neu im Forum? Stellt euch doch der Community HIER vor!


  6. #36
    Erfahrener User
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    Avatar von (th)
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    04.02.2011
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  7. #37
    Co-Administrator Avatar von Kolga
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    http://www.socialnetworksareboring.c...come-to-gface/

    So es geht los. Ihr könnt euch für die Closed Beta registrieren.
    KLICK MICH!
    greetings Kolga
    --> Lest bitte unsere FORENREGELN/FORUMRULES
    -> Ihr seid neu im Forum? Stellt euch doch der Community HIER vor!


  8. #38
    Co-Administrator Avatar von Kolga
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    Terms of Service ()

    20. XBOX LIVE terms of use

    The Xbox LIVE Terms of Use continue to apply in their entirety and govern your conduct while accessing Crytek Services through Xbox LIVE. To the extent that Xbox LIVE Terms of Use conflict with the Crytek Terms of Service, the Xbox LIVE Terms of Use control. Crytek is solely responsible for the operation and content of Crytek Services. Microsoft may collect and use information about you and your use of Xbox LIVE while accessing Crytek Services through Xbox LIVE. Microsoft's use and collection of such information is governed by the Xbox LIVE Privacy Statement (available at xbox.com or by calling 1-800-4MY-XBOX). BY ACCESSING CRYTEK SERVICES THROUGH XBOX LIVE YOU HEREBY AGREE THAT MICROSOFT SHALL NOT BE LIABLE FOR ANY DAMAGES OF ANY KIND THAT YOU MAY SUFFER WHILE ACCESSING CRYTEK SERVICES THROUGH THE XBOX LIVE SERVICE, AND YOU HEREBY WAIVE ANY AND ALL CAUSES OF ACTION AND CLAIMS THAT YOU MIGHT BE ABLE TO ASSERT AGAINST MICROSOFT ARISING OUT OF SUCH DAMAGES OR YOUR USE OF CRYTEK SERVICES. Crytek is solely responsible for providing all customer support and billing for services obtained through Crytek Services.

    21. Crytek Services for the PlayStation Computer Entertainment Systems

    - Statement by Sony Computer Entertainment (North America)

    "DNAS"

    This Software uses "DNAS" (Dynamic Network Authentication System), a proprietary authentication system created by Sony Computer Entertainment Inc. ("SCEI"). "DNAS" retrieves information about a user's hardware and software for authentication, copy protection, account blocking, system, rules, or game management and other purposes. The information collected does not identify the user personally and will not be shared with any non-SCE company. A PUBLISHER CAN COMBINE THIS INFORMATION WITH PERSONALLY IDENTIFYING INFORMATION FROM THE PUBLISHER'S RECORDS IF THE USER PROVIDES THE PERSONALLY IDENTIFYING INFORMATION. BEFORE PROVIDING ANY PERSONAL INFORMATION TO A PUBLISHER, PLEASE BE SURE TO REVIEW THE PUBLISHER'S PRIVACY POLICY AND TERMS AND CONDITIONS OF USE. DO NOT PROVIDE PERSONALLY IDENTIFYING INFORMATION TO A PUBLISHER UNLESS YOU ACCEPT THE CONDITIONS OF USE AND TERMS OF THEIR PRIVACY POLICY. SCEI, Sony Computer Entertainment America ("SCEA") and their affiliates cannot guarantee the continuous operation of the "DNAS" servers. SCEA shall not be liable for any delay or failure of the "DNAS" servers to perform. If you receive a message during login identifying a "DNAS" authentication error, please contact SCEA Consumer Services at 1-866-466-5333. For additional information concerning "DNAS", visit www.us.PlayStation.com/DNAS. In the event of a systems incompatibility or inoperability with DNAS, the sole liability of SCEI, SCEA and their affiliates shall be limited to the repair or replacement of the user's affected game software, console or peripherals at the option of SCEA. SCEA, its parents, affiliates, or licensed Publishers shall not be liable for any delays, system failures, authentication failures, or system outages, which may, from time to time, affect online game play or access thereto.

    - Statement by Sony Computer Entertainment (Europe)

    This Software uses "DNAS" (Dynamic Network Authentication System), a proprietary authentication system created by Sony Computer Entertainment Inc. ("SCEI"). "DNAS" retrieves information about a user's hardware and software for authentication, copy protection, account blocking, system, rules, or game management and other purposes. SCEI, Sony Computer Entertainment Europe ("SCEE") and their affiliates cannot guarantee the continuous operation of the "DNAS" servers. SCEE shall not be liable for any delay or failure of the "DNAS" servers to perform. If you receive a message during login identifying a "DNAS" authentication error, please contact your local PlayStation Customer Care line on the number provided in the software manual. For additional information concerning "DNAS", refer to PlayStation.com. In the event of a systems incompatibility or inoperability with DNAS, the sole liability of SCEI, SCEE and their affiliates shall be limited to the repair or replacement of the user's affected, game software, console or peripherals at the option of SCEE. SCEE, its parents, affiliates, or licensed Publishers shall not be liable for any delays, system failures, authentication failures, or system outages, which may, from time to time, affect online game play or access thereto.

    - Statement by Sony Computer Entertainment (Japan) for Privacy Policy & Network

    This Software uses Network Authentication System. Network Authentication System retrieves information about a user's hardware and software for authentication, copy protection, account blocking, system, rules, or game management and other purposes. The information collected does not identify the user personally. Electronic Arts can combine this information with personally identifying information from Electronic Arts' records if you provide the personally identifying information. Before providing any personal information to Electronic Arts, please be sure to review Electronic Arts' privacy policy and terms and conditions of use. Do not provide personally identifying information to Electronic Arts unless you accept the conditions of use and terms of their privacy policy

    CRYTEK ONLINE SERVICE FOR THE PlayStation©3 COMPUTER ENTERTAINMENT SYSTEM

    The PlayStation©Network Terms of Service continue to apply in their entirety and govern your conduct while accessing Crytek Services through the PlayStation©Network. Any conflict between the Crytek Terms of Service and the PSN Terms of Service and User Agreement shall be resolved in favor of the PSN Terms of Service and User Agreement.
    Quelle: http://gface.com/terms/

    Na Crytek? Will da jemand Xbox Live und PlayStation 3 mit GFace verbinfen?


    Achtung!: (Laut den AGB´s)

    Beta Test accounts are non-transferable under any circumstances.
    greetings Kolga
    --> Lest bitte unsere FORENREGELN/FORUMRULES
    -> Ihr seid neu im Forum? Stellt euch doch der Community HIER vor!


  9. #39
    Semi Pro Avatar von Tibull
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    Zitat Zitat von Willy Beitrag anzeigen
    'Social Networks are boring, so here's another one'.
    Zitat Zitat von GFace
    social networks are boring ... so help us build a FUN one!
    while u wait... Follow Us Here
    dann kommt das typiche Facebook & Twitter ...
    MfG
    _Tibull_
    SketchUp




  10. #40
    Professional Avatar von Hamers
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    Kein Wunder. Irgendwoher müssen sie ja jetzt das Geld für die ganzen Erwerbungen wieder reinkriegen

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