-
meinste sowas?????
C:\Meine Spiele\Crysis\Bin32\Crysis.exe
FileVersion: 1.1.1.6115
ProductVersion: 1.1.1.6115
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 4
Number of available logical processors: 4
Processor 0:
CPU: Intel Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
Family: 6, Model: 15, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 2399.964432 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
Family: 6, Model: 15, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 2399.969531 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 2:
CPU: Intel Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
Family: 6, Model: 15, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 2399.965384 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 3:
CPU: Intel Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
Family: 6, Model: 15, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 2399.955875 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Total number of system cores: 4
Number of cores available to process: 4
---------------------
Windows XP 32 bit SP 2 (build 5.1.2600)
System language: German
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 13:23:10 03/22/08, system running for 154 minutes
3583MB physical memory installed, 3100MB available, 2047MB virtual memory installed, 13 percent of memory in use
PageFile usage: 46MB, Working Set: 18MB, Peak PageFile usage: 46MB,
Current display mode is 1680x1050x32, VGA
IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize DirectSound output!
Sound - 3 drivers found:
Sound - available drivers: 0 Realtek HD Audio output !
Sound - available drivers: 1 Bluetooth AV Audio !
Sound - available drivers: 2 Bluetooth SCO Audio !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Realtek HD Audio Input !
Sound - available record drivers: 1 Realtek HD Digital input !
Sound - available record drivers: 2 Bluetooth AV Audio !
Sound - available record drivers: 3 Bluetooth SCO Audio !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'test' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'CrysisFreak-HQ'
[GameProfiles]: Successfully activated profile 'CrysisFreak-HQ' for user 'test'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 12:23:11.437] network hostname: test-a901d06883
[net 12:23:11.437] ip:192.168.1.33
$3sys_spec_Full = $64 $5[]$4 RealState=3
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_StartMenu.gfx]
[net 12:26:16.578] connection requested to: <local>:64087
[net 12:26:16.578] resolved as: <local>:64087
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] Error: breaking StatObj unsuitable for breaking (objects/library/storage/crates/cardboard_boxes/cardboard_boxa_open.cgf)
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
-----------------------------------------------------
*LOADING: Level rescue loading time: 48.17 seconds
-----------------------------------------------------
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[net 12:29:50.359] Disconnect <local>:64087; profid=0; cause=19; msg='User left the game'
[net 12:29:50.359] Disconnect <local>:16; profid=0; cause=13; msg='Nub destroyed'
CGameClientChannel::Release
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 12:29:59.421] connection requested to: <local>:64087
[net 12:29:59.421] resolved as: <local>:64087
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] Error: breaking StatObj unsuitable for breaking (objects/library/storage/crates/cardboard_boxes/cardboard_boxa_open.cgf)
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
-----------------------------------------------------
*LOADING: Level rescue loading time: 29.25 seconds
-----------------------------------------------------
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[net 12:31:58.656] Disconnect <local>:64087; profid=0; cause=19; msg='User left the game'
[net 12:31:58.656] Disconnect <local>:16; profid=0; cause=13; msg='Nub destroyed'
CGameClientChannel::Release
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 12:33:06.031] connection requested to: <nat>378285182|87.210.11.33:64087
[net 12:33:12.578] Disconnect ip33-11-210-87.adsl2.versatel.nl:64087; profid=0; cause=21; msg='Remote disconnected: KeyExchange1 with no connection'
[Error] <Flash> Error: Can't find method 'setResumeEnabled' to invoke. [Libs/UI/Menus_StartMenu.gfx]
CGameClientChannel::Release
[Warning] Unknown command: WarningBox
[net 12:33:16.234] connection requested to: <nat>1886807116|85.105.100.85:64087
[Warning] Unknown command: WarningBox
[net 12:33:37.906] connection requested to: <nat>688218735|74.195.209.205:40147
Game rules class: InstantAction
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
-----------------------------------------------------
*LOADING: Level multiplayer/ia/armada loading time: 28.76 seconds
-----------------------------------------------------
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: GetVariable failed: can't resolve the path "_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton" [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: Can't find method '_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton' to invoke. [Libs/UI/Menus_IngameMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[net 12:37:25.812] Disconnect r74-195-209-205.end1cmtc01.enidok.ok.dh.suddenlink.net:62261; profid=0; cause=19; msg='User left the game'
CGameClientChannel::Release
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[Warning] Unknown command: ServerPasswordCanceled
[Error] <Flash> Error: GetVariable failed: can't resolve the path "_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton" [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: Can't find method '_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton' to invoke. [Libs/UI/Menus_StartMenu.gfx]
[net 12:40:58.796] connection requested to: <nat>47537059|84.185.214.224:64590
Game rules class: PowerStruggle
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
-----------------------------------------------------
*LOADING: Level Multiplayer/PS/Mesa loading time: 32.70 seconds
-----------------------------------------------------
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[net 12:43:56.546] Disconnect p54B9D6E0.dip.t-dialin.net:64590; profid=0; cause=19; msg='User left the game'
CGameClientChannel::Release
[net 12:43:57.593] connection requested to: <nat>846756643|87.210.11.33:64087
[net 12:44:58.125] resolved as: 87.210.11.33:64087
[Error] <Flash> Error: CallMethod - can't find method gotoAndPlay [Libs/UI/Menus_IngameMenu.gfx]
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: GetVariable failed: can't resolve the path "_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton" [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: Can't find method '_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton' to invoke. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - 'Init' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - 'Init' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
$3sv_gamerules = $6InstantAction $5[]$4
$3g_timelimit = $620 $5[]$4
$3g_fraglimit = $60 $5[]$4
$3g_pp_scale_income = $61 $5[]$4
$3g_revivetime = $620 $5[]$4
$3g_roundtime = $60 $5[]$4
$3g_roundlimit = $60 $5[]$4
$3g_preroundtime = $60 $5[]$4
[Warning] Unknown command: g_suddendeath_time 0
$3sv_gamerules = $6InstantAction $5[]$4
[net 12:52:46.421] connection requested to: <local>:64087
[net 12:52:46.421] resolved as: <local>:64087
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
-----------------------------------------------------
*LOADING: Level Multiplayer/IA/Armada loading time: 7.65 seconds
-----------------------------------------------------
[Error] <Flash> Error: GetVariable failed: can't resolve the path "Root.RadarCompassStealth.StealthBar.gotoAndSt op" [Libs/UI/HUD_RadarCompassStealth.gfx]
[net 12:53:24.078] Disconnect dslb-088-078-227-141.pools.arcor-ip.net:1858; profid=31547113; cause=10; msg='CD Key in use'
[net 12:54:22.968] Disconnect dslb-088-078-227-141.pools.arcor-ip.net:1861; profid=31547113; cause=10; msg='CD Key in use'
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[net 12:56:27.265] Disconnect <local>:16; profid=99448013; cause=13; msg='Nub destroyed'
[net 12:56:27.265] Disconnect <local>:64087; profid=0; cause=13; msg='Nub destroyed'
CGameClientChannel::Release
[net 12:56:27.953] connection requested to: 88.78.227.141:64087
[net 12:56:27.953] resolved as: 88.78.227.141:64087
[net 12:57:50.046] Disconnect dslb-088-078-227-141.pools.arcor-ip.net:64087; profid=0; cause=10; msg='Remote disconnected: CD Key in use'
CGameClientChannel::Release
[Warning] Unknown command: WarningBox
[net 13:01:38.640] connection requested to: <nat>214659620|91.113.41.41:11191
[net 13:01:50.000] Disconnect M4170P009.adsl.highway.telekom.at:12232; profid=0; cause=10; msg='Remote disconnected: CD Key in use'
CGameClientChannel::Release
[Warning] Unknown command: WarningBox
[net 13:02:09.671] connection requested to: <nat>581319491|79.210.225.65:64087
Game rules class: PowerStruggle
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
-----------------------------------------------------
*LOADING: Level Multiplayer/PS/Shore loading time: 25.41 seconds
-----------------------------------------------------
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
$3g_PSTutorial_Enabled = $60 $5[]$4
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/FrontEnd/Mods.gfx' [Libs/UI/Menus_IngameMenu.gfx]
[net 13:04:38.562] Disconnect p4FD2E141.dip.t-dialin.net:64087; profid=0; cause=19; msg='User left the game'
CGameClientChannel::Release
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
System:Quit
-
Sieht schonmal nicht schlecht aus. Hast du den Punkbusterschutz in den optionen aktiviert? Sehe da nämlich nichts davon, dass der an ist.
Dann connecte mal auf nen Punkbuster Server und nachdem du gekickt wurdest (Server Authentifizierung fehlgeschlagen) poste bitte nochmal den Inhalt der game.log ab dem
--------
*LOADING (die map die du starten wolltest)
--------
Edit:
Ich sehe gerade, du hast auch noch ein anderes Problem:
[net 13:01:50.000] Disconnect M4170P009.adsl.highway.telekom.at:12232; profid=0; cause=10; msg='Remote disconnected: CD Key in use'
Das heisst die Verbindung wurde gekappt, weil dein CD - Key schon benutzt wird. Das ist imho nicht gut.
-
ok Danke nochmals für deine hilfe werde das alles heute abend mal machen weil i jetzt grad weg muss!und es dann posten!
-
selbes problem
Hallo,
habe auch das problem, dass ich seit dem patchen (auch hotfix is drauf) nach jedem ladevorgang vom server gekickt werde. Hab in den optionen ein häkchen beim punkbuster-schutz gemacht und trotzdem flieg´ ich automatisch nach wenigen sekunden vom server (obwohl ich nicht cheate). Da ich mich nicht so wahnsinnig gut mit derartigen problemen auskenne, poste ich mal den log - in der hoffnung, dass mir jemand helfen kann.
Danke
[Error] <Flash> Error: GetVariable failed: can't resolve the path "_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton" [Libs/UI/Menus_StartMenu.gfx]
[Error] <Flash> Error: Can't find method '_root.Root.MainMenu.MultiPlayer.GameLobby_M.GameL obby.LeftLobby.switchUpdateButton' to invoke. [Libs/UI/Menus_StartMenu.gfx]
[net 19:27:34.734] $5PunkBuster Client: PunkBuster Client (v1.726 | A0) Enabled
[net 19:27:34.750] connection requested to: 64.34.195.49:64087
[net 19:27:34.750] resolved as: 64.34.195.49:64087
[net 19:27:34.765] $5PunkBuster Client: Attempting to resolve master2.evenbalance.com
[net 19:27:35.484] $5PunkBuster Client: DNS Resolution failed: using 14 cached hostnamed resolutions
[net 19:27:35.484] $5PunkBuster Client: PunkBuster Client (v1.726 | A0) Enabled
[net 19:27:35.484] $5PunkBuster Client: PB Services socket initialized
[net 19:27:35.500] $5PunkBuster Client: Game Version [1.1.1.6156]
[net 19:27:35.500] $5PunkBuster Client: Not Connected to a Server
[net 19:27:36.125] $5PunkBuster Client: Connected to Server 64.34.195.49:64087
Game rules class: PowerStruggle
[server] --NO BASE RAPING--NO SHOOTING FROM WITHIN YOUR BASE--NO TEAM STEALING--NO NUKING IN PROTO--NUKE LIMIT 100 MINUTES
[server] ********IF YOU BUY A HELO BEFORE IT IS 9V9 YOU WILL BE KICKED FOR 60 MINUTES*********
[server] ********IF YOU BUY A HELO BEFORE IT IS 9V9 YOU WILL BE KICKED FOR 60 MINUTES*********
[server] --NO TANKS EXCEPT ICV UNTIL 5V5 OR YOU WILL BE KICKED FOR 60 MINUTES--
[net 19:29:34.906] $5PunkBuster Client: Master Query Sent to (MASTER6.EVENBALANCE.COM) 69.59.138.4
[net 19:29:36.437] $5PunkBuster Client: Received Master Security Information
[server] VISIT OUR OTHER SERVER: 24/7 [IMP] Infantry Maps
[server] ADDING COLORS THAT MAKE IT DIFFICULT TO SEE WHAT TEAM YOU ARE ON WILL RESULT IN A KICK
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[server] HELO'S ARE NOT FOR CAMPING BUNKERS
-----------------------------------------------------
*LOADING: Level multiplayer/ps/Mesa loading time: 104.51 seconds
-----------------------------------------------------
[net 19:29:59.234] $5PunkBuster Client: WARNING: $1PB Kicks for All PB Restrictions on this Server
[net 19:29:59.234] $5PunkBuster Client: PB Server assigned guid = 1e7dc116078cc95c1446221e4f1de059
[net 19:29:59.234] $5PunkBuster Client: Receiving from PB Server (w v1.663 | A1391 C2.064)
[net 19:29:59.578] Disconnect 64.34.195.49:64087; profid=0; cause=16; msg='Remote disconnected: PunkBuster kicked player 'lux_23' (for 0 minutes) ... RESTRICTION: Service Communication Failure: PnkBstrB.exe initialization failed'
CGameClientChannel::Release
[net 19:29:59.875] $5PunkBuster Client: Not Connected to a Server
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[Warning] Unknown command: WarningBox
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
System:Quit
-
Hey lux_23,
Lad dir doch mal folgendes Tool runter:
http://www.evenbalance.com/downloads/pbsvc/pbsvc.exe
...führe es aus und klicke auf "Test Services".
Dann sehen wir weiter.
-
Thx für die schnelle antwort!
"Test services" bringt folgendes log:
Starting PunkBuster Service Tests (v0.986) (03/27/08 21:04:13)
Checking OS
Windows XP (build 2600, Service Pack 1) 32-bit
Checking PnkBstrA service status RUNNING
Checking PnkBstrA Version OK (1029)
Extracting "PnkBstrB.exe" to:
"C:\Dokumente und Einstellungen\Lux\Anwendungsdaten\PnkBstrB.exe"
OK
Checking firewall settings ERROR
Checking if PnkBstrB is running NOT RUNNING
Getting port for PnkBstrA OK (44301)
Opening socket for packet send OK
Sending version packet to PnkBstrA SENT
Receiving version from PnkBstrA TIMEOUT
Getting PnkBstrB install instance NOT FOUND
Sending start packet to PnkBstrA SENT
Waiting for packet from PnkBstrA TIMEOUT
Watching for PnkBstrB instance change (0) TIMEOUT
Getting port for PnkBstrB FAILED
Sending version packet to PnkBstrB SENT
Receiving version from PnkBstrB TIMEOUT
Checking PnkBstrK driver status NOT FOUND
Extracting new PnkBstrK to:
"C:\Dokumente und Einstellungen\Lux\Anwendungsdaten\PnkBstrK.sys"
OK
Sending load packet to PnkBstrB SENT
Checking PnkBstrK driver status NOT FOUND
Manually stopping PnkBstrB FAILED - no handle
Removing test PnkBstrB file OK
PnkBstrA.log: cessfully. This service is a component of the PunkBuster Anti-Cheat system. Visit http://www.evenbalance.com for more information.
[03.26.2008 00:13:27] PnkBstrA v1029 Service Started Successfully. This service is a component of the PunkBuster Anti-Cheat system. Visit http://www.evenbalance.com for more information.
[03.26.2008 14:35:34] PnkBstrA v1029 Service Started Successfully. This service is a component of the PunkBuster Anti-Cheat system. Visit http://www.evenbalance.com for more information.
[03.26.2008 18:55:43] PnkBstrA v1029 Service Started Successfully. This service is a component of the PunkBuster Anti-Cheat system. Visit http://www.evenbalance.com for more information.
[03.27.2008 14:05:33] PnkBstrA v1029 Service Started Successfully. This service is a component of the PunkBuster Anti-Cheat system. Visit http://www.evenbalance.com for more information.
PnkBstrB.log: [EMPTY]
----------------------------------
Tests finished.
-
Also wenn wir dem .log glauben wollen liegts an deiner Firewall. Die blockt den PunkbusterB.exe service. Abhilfe sollte da verschaffen die Firewall einfach mal auszustellen.
Edit:
Herzlich willkommen im Forum natürlich erstmal :-)
-
Die (activearmor-)firewall war aus - genauso wie der antivir...
Gibt´s andere möglichkeiten?
btw.: folgende zeilen aus dem crysis-log
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
können nicht der grund sein, oder?
-
Nee, glaub ich nicht. Solche Fehlermeldungen hab ich auch. Also es liegt definitiv an deinem Punkbuster. Der startet nämlich nicht richtig.
Update mal deinen Pb mit diesem Tool:
http://websec.evenbalance.com/downlo...ws/pbsetup.exe
Dann mach nochmal den "Service Test".
-
Das update hatte ich schon vor dem test gemacht (hat schon mal einer in diesem thread gepostet).
- Danke für die nette begrüßung
Hab aber gerade trotzdem update und test wiederholt - sah diesmal etwas anders aus... ich starte mal das spiel und schau, ob sich was geändert hat