Flow groover, thank you)
Sorry, in Russian 2 am.
Tomorrow will try to bring in a divine form and fully translated interview.
And more translator ...
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Today we had the opportunity to interview the project manager STALKER: The Last Stand, on how the appeared idea to create this project, about game engine, and a lot of interesting things that he told us, the founder of such interesting idea.
Bormon: When and why arose the idea of the project?
Project manager: The idea to work with STALKER universe emerged from us long ago. After finishing our previous project, two week holiday, we started to work.
A few days spent on the writing of concepts and settlement within the team, then slowly walked development process. It was somewhere in the middle of July.