Hier eine kleine Zusammenfassung der Veranstaltung.
Community Gathering recap- 5.2, public roadmap and so much more
"This was followed by the first big announcement of the day when Programmer Christian Jäger presented the latest additions to the FBX Importer, including support for animations! This was high on many wishlists from our users, so we are very happy to say that starting with 5.2, you will be able to import animations along with static objects, with files being automatically converted to the appropriate CRYENGINE-formats."
Animationen von statischen Objekten? Soll das wirklich der vereinfachte import von Charakteren sein?