3 der letzten 6 Postings von mir, aber was solls, das hier wird euch "interessieren":
Zitat Zitat von zh1ntr0ll
[...]
-Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.
-Spawn protection will no longer be canceled by the player looking around.
-Increased the speed at which a player regains accuracy when aiming after moving for a more responsive experience. Firing before fully zoomed will still result inaccurate fire.
-Switching from primary weapons to side arms and back now takes less time.
-Laser Guided missiles can now be distracted by Flares.
-AA Missiles are more difficult to dodge in Jets, this was unintended behavior that created an imbalance against skilled pilots.
-Added Extended Mags to the ASVAL. The Extended Mags can be unlocked at 200 kills with the AS VAL.
-Reduced the recoil of the SKS rifle and increased its maximum damage at close range.
-Increased the damage of the 9x39mm rounds at long range.
-All semiautomatic and bolt weapons, including all shotgun slugs, now have their maximum damage out to 15m.

M60: Reduced the initial recoil, increased damage at all ranges. The M60 has a very low rate of fire that makes it the most controllable with the powerful 7.62x51mm round.
SCAR-H: Increased damage at maximum range and increased max range. The SCAR-H fires a heavier round than all other carbines, giving it better stopping power at range at the cost of a low fire rate that penalizes it in CQB.
M16A3: No Change. The M16 (both A3 and A4) provide a well-rounded stable firing platform with a high rate of fire that is relatively controllable.
[...]
http://forums.electronicarts.co.uk/b...ar-mordor.html

Ich würde sagen, das wars; BF wird endgültig "CoD-fiziert".
Zwar haben sie auch sinnvolle Änderungen vorgenommen, aber auch extrem viele nicht nachvollziehbare wie jene oben zitierten. Schade um das Spiel