Ergebnis 1 bis 10 von 81

Thema: Evolve

Baum-Darstellung

Vorheriger Beitrag Vorheriger Beitrag   Nächster Beitrag Nächster Beitrag
  1. #3
    Prophet Avatar von SplitTongue
    Registriert seit
    07.03.2008
    Ort
    Kehl / Straßburg
    Beiträge
    7.323

    Standard

    Zusammentgetragene Fakten aus dem GameInformer-Artikel

    Copy & Paste vom NeoGAF Forum:

    - Game is in development for three years
    - Turtle Rock has around 75 employers
    - Very lush and large outdoor enviroments
    - Lots of AI wildlife
    - Monster evolves by eating the wildlife
    - Share's a portion of the story, says it isn't the focus
    - Only shows hunt mode
    - Monster wins if incapacitates or kills all 4 players at the same time / Hunters wins by killing the monster
    - Incapacitated hunters can be revived for a short amount of time
    - Dead hunters are brought back after 2 minutes by a dropship
    - Dropship also brings any player that dies in the 2 minutes interval
    - The monster can also win by completing an objective after getting to final form
    - The objective on the level shown was destroying an barrier and killing some civilians
    - Weapons have unlimited ammo, balanced by magazine sizes/cooldown
    - Automatically runs if not shooting
    - Four classes of hunters Medic, Assault, Support and Trapper
    - Assault focus is to deal damage, also have a personal shield
    - Medic has an area of effect health burst
    - Support role is to improve the ability of other classes
    - Trapper has an mobile arena that can trap the monster
    - Medic is called Val, has an medgun that heals and revives players
    - Also have a tranquilizer gun that highlight and slow the monster
    - For offensive the medic has an sniper rifle, that double the damage where it hits
    - Assault called Markov, comes with proximity mines and two weapons
    - Assault rifle for long range and lightning rifle for close combat
    - Support is named Hank, has an laser canon for calling orbital barrages, which limitates the monster moviments
    - Also has an shield projector to use on other players
    - Trapper called Griffin, has an harpoon gun that stops the monster going forward
    - Also has a submachine gun and sound spikes
    - Trapper is the most advanced class
    - All classes have an jetpack
    - Double tapping the jetpack button performs an dodge
    - Turtle Rock says that there will be more kinds of each class, with different equipment
    - Trapper with harpoon mine used as example
    - Monster is called Goliath, hybrid of ape, snake and xenomorph
    - At the final stage is over 30 feet tall, and is a lot more powerfull
    - At the start can use basic punch attack, leap long distances imd climb walls
    - Has 4 special abilities, can choose 2 at level 1, gets one more at each level
    - Charge Attack, Leap Attack, Rock Throw, Fire Breath
    - Some wildlife are as big and dangerous as Goliath
    - Can gain armor and evolves by eating other animals
    - Enters an cocoon to evolve, is vulnerable in this stage
    - Running leaves footprints behind, carcasses attracts birds, leaping causes lots of noise and scares the wildlife
    - Can also move slowly for stealth
    - Plenty of other monsters, Goliath is the most basic one
    - Players can loot perks by killing the special wildlife
    - Matches by GameInformer took around 15-10 min each

    Wildlife:

    Sloth - As big as Goliath, only attacks when provoked
    Trap Jaws - Kinda like an Dog x Dinosaur, is weak alone but can be dangerous in a pack
    Spotters - Emits sounds if you get close, usefull for hunters
    Carnivorous Plants - Devours anything close, if an hunter is caught by it will need help to escape
    Geändert von SplitTongue (10.01.2014 um 11:32 Uhr)

Stichworte

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
  •