http://www.youtube.com/watch?v=YAi4e...layer_embedded
http://www.youtube.com/watch?v=_mtEY...layer_embedded
Zitat:
When did the idea for God of War multiplayer arise?
In God of War III, there's actually a challenge area where you can actually fight Kratos. One of our guys got it running so you can fight against each other and it worked very well. That sparked the idea of this. And it is also something that we haven't seen done before. To me, there hasn't been a great melee combat game except for maybe something like Super Smash Bros. So, for us, we wanted to put our spin on it or our stamp on it.
What are the biggest challenges in doing this?
I think the main challenge is we are cutting our teeth we've never done a multiplayer game before. Especially to make it feel like God of War. We can't really look at any other game out there. If I was a first-person shooter we'd be able to look at Call of Duty or Uncharted and say, yeah, we can do something like that. But here isn't anything like us. It's basically just trial and error and we go through that every single day. We play it ever day and go, 'Did that work?' No. Let's try something new and take it in a new direction. And we've been doing that for a very long time.
So will this be playable on split screen?
No. It just doesn't look as good. What we are doing is we have got smaller arenas that we can still do from our fixed cameras and then it can be a 2-to-4 player match and you can play it online or at home with your buddy.
http://www.consolewars.de/news/37351...ll_bestaetigt/