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Thema: Dedicated Server Startprobleme

  1. #1
    Newbie
    Registriert seit
    20.11.2007
    Beiträge
    2

    Standard Dedicated Server Startprobleme

    Hallo

    ich versuche gerade vergebens einen dedicated server zu starten:

    Spoiler server.cfg:
    g_useProfile = 1

    r_ShadersAsyncCompiling = 1
    r_driver = "DX9"

    sv_levelrotation maplist.xml
    sv_servername = "CRYSIS Server #1"

    sv_gamerules = PowerStruggle
    sv_cheatprotection = 3
    sv_ranked = 0
    sv_maxplayers = 1

    g_timelimit = 25
    g_minteamlimit = 6
    g_revivetime = 15
    g_autoteambalance = 0
    g_tk_punish = 0
    g_tk_punish_limit = 999
    g_teamlock = 0
    g_MPDeathCam = 0
    g_spectate_TeamOnly = 1

    log_verbosity = 1
    log_fileverbosity = 3

    sv_bind = meine.ip.adre.sse
    sv_port = 64087
    sv_lanonly = 0
    net_pb_sv_enable true


    Spoiler autoexec.cfg:
    rcon_startserver port:64088 pass:meinpassword


    der server startet normal, wirft keine fehler aus, ist jedoch von aussen nicht erreichbar. ein blick ins server logfile offenbart ein paar warnings mit welchen ich jedoch nicht viel anfangen kann

    Spoiler server.log:
    BackupNameAttachment=" Build(5767) Date(20 Nov 2007) Time(15 11 44)" -- used by backup system

    Log Started at Tuesday, November 20, 2007 15:11:44
    Running 32 bit version
    Executable: C:\gameserver\crysis_raw\Crysis\bin32\CrysisDedica tedServer.exe
    FileVersion: 1.1.1.5767
    ProductVersion: 1.1.1.5767
    Using STLport C++ Standard Library implementation

    --- CPU detection ---
    Total number of logical processors: 2
    Number of available logical processors: 2

    Processor 0:
    CPU: Intel Intel(R) Pentium(R) 4 CPU 3.40GHz
    Family: 15, Model: 4, Stepping: 3
    FPU: On-Chip
    CPU Speed (estimated): 3400.159398 MHz
    MMX: not present
    SSE: present
    3DNow!: not present
    Serial number not present or disabled

    Processor 1:
    CPU: Intel Intel(R) Pentium(R) 4 CPU 3.40GHz
    Family: 15, Model: 4, Stepping: 3
    FPU: On-Chip
    CPU Speed (estimated): 3400.175052 MHz
    MMX: not present
    SSE: present
    3DNow!: not present
    Serial number not present or disabled

    Total number of system cores: 1
    Number of cores available to process: 1
    ---------------------
    Windows XP 32 bit SP 2 (build 5.1.2600)
    System language: Italian
    Windows Directory: "C:\WINDOWS"
    Prerequisites...
    * Installation of KB940105 hotfix required: no! (either not needed or already installed)
    Local time is 15:11:45 11/20/07, system running for 7924 minutes
    1015MB physical memory installed, 541MB available, 2047MB virtual memory installed, 46 percent of memory in use
    PageFile usage: 26MB, Working Set: 4MB, Peak PageFile usage: 26MB,
    Current display mode is 1280x1024x16, VGA
    IBM enhanced (101/102-key) keyboard and 3+ button mouse installed
    --------------------------------------------------------------------------------
    Stream Engine Initialization
    Network initialization
    [net] using iocp socket io management
    Physics initialization
    MovieSystem initialization skipped for dedicated server
    Renderer initialization
    Console initialization
    Time initialization
    Font initialization
    AI initialization
    Initializing Animation System
    Initializing 3D Engine
    Script System Initialization
    Entity system initialization
    Initializing AI System
    [PlayerProfiles] Login of user 'Administrator' successful.
    [PlayerProfiles] Found 1 profiles.
    Profile 0 : 'default'
    [GameProfiles]: Successfully activated profile 'default' for user 'Administrator'
    $3g_useProfile = $61 $5[]$4
    $3r_ShadersAsyncCompiling = $61 $5[]$4
    $3r_Driver = $6DX9 $5[DUMPTODISK]$4
    $3sv_levelrotation = $6maplist.xml $5[]$4
    $3sv_servername = $6CRYSIS Server #1 $5[DUMPTODISK]$4
    $3sv_gamerules = $6PowerStruggle $5[]$4
    $3sv_cheatprotection = $63 $5[]$4
    $3sv_ranked = $60 $5[]$4
    $3sv_maxplayers = $62 $5[DUMPTODISK]$4
    $3g_timelimit = $625 $5[]$4
    $3g_minteamlimit = $66 $5[]$4
    $3g_revivetime = $615 $5[]$4
    $3g_autoteambalance = $60 $5[]$4
    $3g_tk_punish = $60 $5[]$4
    $3g_tk_punish_limit = $6999 $5[]$4
    $3g_teamlock = $60 $5[]$4
    $3g_MPDeathCam = $60 $5[]$4
    $3g_spectate_TeamOnly = $61 $5[]$4
    $3log_Verbosity = $61 $5[DUMPTODISK]$4
    $3log_FileVerbosity = $63 $5[DUMPTODISK]$4
    $3sv_bind = $6meine.ip.addr.esse $5[REQUIRE_LEVEL_RELOAD]$4
    $3sv_port = $664087 $5[DUMPTODISK]$4
    $3sv_lanonly = $60 $5[DUMPTODISK]$4
    [Warning] PunkBuster server will be enabled for the next MP session
    Executing command from command line: map multiplayer/ia/armada
    Loading configuration file 'multiplayer' ...
    Loading configuration file 'multiplayer' ...
    Loading configuration file 'diff_normal' ...
    [net 14:11:48.296] $5PunkBuster Server: 0 Power Players loaded from pbpower.dat
    [net 14:11:48.296] $5PunkBuster Server: 0 PB Rcon Filters loaded from pbrcon.dat
    [net 14:11:48.296] $5PunkBuster Server: 0 Map lines loaded from pbsvmaps.cfg
    [Warning] Level multiplayer/ia/armada does not support PowerStruggle gamerules.
    [net 14:11:46.375] network hostname: progamin-8e7ba4
    [net 14:11:46.375] ip:meine.ip.addr.esse
    [net 14:11:48.328] $5$6PunkBuster Server: pb_sv_SsNext = 741570 (0 to 999999)
    [net 14:11:48.343] $5$6PunkBuster Server: pb_sv_LogNext = 5 (1 to 999999)
    [net 14:11:48.343] $5$6PunkBuster Server: 0 Power Players loaded from C:\gameserver\crysis_raw\Crysis\dediserver\pb\pbpo wer.dat
    [net 14:11:48.343] $5$6PunkBuster Server: 0 PB Rcon Filters loaded from C:\gameserver\crysis_raw\Crysis\dediserver\pb\pbrc on.dat
    [net 14:11:48.343] $5$6PunkBuster Server: 0 Map lines loaded from C:\gameserver\crysis_raw\Crysis\dediserver\pb\pbsv maps.cfg
    [net 14:11:48.359] $5$6PunkBuster Server: Attempting to resolve master1.evenbalance.com
    [net 14:11:52.750] $5$6PunkBuster Server: Resolved to [66.36.231.175]
    [net 14:11:52.765] $5$6PunkBuster Server: PunkBuster Server (v1.301 | A1391 C1.726) Enabled
    Deleting water waves
    [Warning] CObjManager::CheckObjectLeaks: 18 object(s) found in memory
    [Warning] Object not deleted: objects/weapons/rockets/sidewinder/sidewinder.cgf
    [Warning] Object not deleted: objects/weapons/alien/moac/bullet/bullet_long.cgf
    [Warning] Object not deleted: objects/weapons/us/at_mine/at_mine.cgf
    [Warning] Object not deleted: objects/weapons/us/c4/c4_tp.cgf
    [Warning] Object not deleted: objects/weapons/us/claymore/claymore.cgf
    [Warning] Object not deleted: objects/weapons/us/frag_grenade/frag_grenade_tp_inair.cgf
    [Warning] Object not deleted: objects/weapons/us/flashbang/flashbang.cgf
    [Warning] Object not deleted: objects/weapons/fx/moac_trail.cgf
    [Warning] Object not deleted: objects/weapons/shells/scar_gl_grenade.cgf
    [Warning] Object not deleted: objects/effects/tracer_standard_red.cgf
    [Warning] Object not deleted: objects/weapons/us/Transceiver/Transceiver_tp.cgf
    [Warning] Object not deleted: objects/effects/tracer_standard_new.cgf
    [Warning] Object not deleted: Objects/Natural/Trees/Explosion_shape/tree_broken_shape.cgf
    [Warning] Object not deleted: Objects/Natural/Trees/Explosion_shape/tree_broken_shape2.cgf
    [Warning] Object not deleted: Objects/Library/Alien/Generic_Elements/Spikes/alien_breakable_spikes_explosionshape.cgf
    [Warning] Object not deleted: Objects/Natural/Trees/Explosion_shape/tree_broken_shape3.cgf
    [Warning] Object not deleted: objects/natural/trees/explosion_shape/trunk_slpinters_a.cgf
    [Warning] CObjManager::CheckMaterialLeaks: 18 materials(s) found in memory
    [Warning] Material not deleted: materials/material_layers_default
    [Warning] Material not deleted: nodraw
    [Warning] Material not deleted: objects/effects/tracer_standard
    [Warning] Material not deleted: objects/effects/tracer_standard_red
    [Warning] Material not deleted: objects/helper
    [Warning] Material not deleted: objects/library/alien/generic_elements/spikes/alien_breakable_spikes
    [Warning] Material not deleted: objects/natural/trees/explosion_shape/tree_broken_shape
    [Warning] Material not deleted: objects/natural/trees/explosion_shape/trunk_slpinters
    [Warning] Material not deleted: objects/weapons/alien/moac/bullet/bullet
    [Warning] Material not deleted: objects/weapons/fx/moac_trail
    [Warning] Material not deleted: objects/weapons/rockets/sidewinder/sidewinder
    [Warning] Material not deleted: objects/weapons/shells/scar_gl_grenade
    [Warning] Material not deleted: objects/weapons/us/at_mine/at_mine
    [Warning] Material not deleted: objects/weapons/us/c4/c4
    [Warning] Material not deleted: objects/weapons/us/claymore/claymore
    [Warning] Material not deleted: objects/weapons/us/flashbang/flashbang_fp
    [Warning] Material not deleted: objects/weapons/us/frag_grenade/frag_grenade
    [Warning] Material not deleted: objects/weapons/us/transceiver/alien_transceiver
    [Warning] Failed initializing game

    sys_spec = Custom (assuming 4)
    g_ragdollDistance = 10 expected:40.0
    g_ragdollMinTime = 10 expected:15.0
    e_decals_life_time_scale = 1 expected:2
    e_obj_quality = 0 expected:4
    e_vegetation_sprites_distance_ratio = 1 expected:1.5
    e_view_dist_ratio_vegetation = 30 expected:45
    sys_flash_curve_tess_error = 1 expected:2
    e_particles_max_emitter_draw_screen = 4 expected:32
    e_particles_quality = 0 expected:4
    e_cull_veg_activation = 200 expected:50
    e_foliage_wind_activation_dist = 0 expected:25
    e_phys_ocean_cell = 0 expected:0.5
    es_MaxPhysDist = 300 expected:200
    es_MaxPhysDistInvisible = 40 expected:25
    g_breakage_particles_limit = 200 expected:250
    p_max_object_splashes = 0 expected:3
    p_num_bodies_large_group = 30 expected:100
    p_splash_force0 = 15000 expected:10
    p_splash_force1 = 150000 expected:100
    r_DepthOfField = 1 expected:2
    r_GlowScreenMultiplier = 0.5 expected:0.2
    r_MotionBlur = 1 expected:3
    e_sky_update_rate = 0.12 expected:1
    r_DetailDistance = 6 expected:8
    r_EnvTexUpdateInterval = 0.001 expected:0.05
    r_FillLights = 1 expected:14
    e_gsm_cache = 1 expected:0
    r_ShadowJittering = 3.4 expected:2.5
    r_DynTexAtlasCloudsMaxSize = 24 expected:32
    r_DynTexMaxSize = 48 expected:80
    r_EnvCMResolution = 1 expected:2
    r_TexAtlasSize = 1024 expected:2048
    r_TexturesStreaming = 0 expected:2
    e_Clouds = 0 expected:1
    r_BeamsDistFactor = 0.01 expected:0.05
    e_water_ocean_fft = 0 expected:1
    e_water_tesselation_swath_width = 12 expected:10
    r_WaterReflectionsQuality = 0 expected:4
    r_WaterUpdateDistance = 2 expected:0.2
    r_WaterUpdateFactor = 0.01 expected:0.05

    Executing C:/gameserver/crysis_raw/Crysis/dediserver/autoexec.cfg ...
    [net 14:11:52.765] Gamespy service available
    [Warning] $6[net 14:11:52.796] Login error : Please, enter your nickname.
    ------ Level loading memory allocations (MB) by function ------------
    Self | Total | Calls | Function
    ---------------------------------------------------------------------
    4.9 | 7.7 | 1 | CGameStartup::Init
    2.6 | 2.7 | 1 | CGame::Init
    0.2 | 0.2 | 53 | CObjManager::LoadStatObj
    0.0 | 0.0 | 22 | CMatMan::LoadMaterial
    0.0 | 0.0 | 29 | CRenderer::EF_LoadShaderItem
    ---------------------------------------------------------------------
    ----------- Level loading time (sec) by function --------------------
    Self | Total | Calls | Function
    ---------------------------------------------------------------------
    5.1 | 5.4 | 1 | CGameStartup::Init
    0.2 | 0.2 | 1 | CGame::Init
    0.0 | 0.0 | 53 | CObjManager::LoadStatObj
    0.0 | 0.0 | 22 | CMatMan::LoadMaterial
    0.0 | 0.0 | 29 | CRenderer::EF_LoadShaderItem
    ----- ( Use e_profile_level_loading 2 for more detailed stats ) -----


    installiert hab ich ihn nach diesen anweisungen: http://www.figh7club.com/news-artikel,25537,1.html

    hoffe mir kann jemand helfen, bräuchte den server so schnell wie möglich :/
    Geändert von xeron (20.11.2007 um 15:48 Uhr)

  2. #2
    Newbie
    Registriert seit
    14.09.2007
    Beiträge
    4

    Standard

    sv_bind = meine.ip.addr.esse


    rcon_startserver port:64088 pass:meinpassword
    wenn das so drinnens teht wundert mich nix -
    einfach sv_bind rauslassen (es sei denn du hast mehrfach netzwerk karten) -
    dann an die ip binden.

    und für rcon nimm nen andere port - ist nicht gut gameport und rcon port gemeinsam zu nehmen (4711 z.b. )

  3. #3
    Newbie
    Registriert seit
    20.11.2007
    Beiträge
    2

    Standard

    keine angst, ich hab schon meine ip drinstehen, hab sie nur unkenntlich gemacht
    hab es vorher auch ohne sv_bind versucht, ohne erfolg

    gameport ist 64087, rcon 64088 -> 2 unterschiedliche ports

  4. #4
    Newbie
    Registriert seit
    28.01.2008
    Beiträge
    1

    Standard

    @ xeron: hast du schon eine lösung für dein problem gefunden? ich habe genau das selbe problem, dass mein server beim hochfahren denkt, dass bereits "objects" und "materials" geladen wurden.
    falls du es einstellen konntest, könntest du evtl. deine server.cfg posten?

    besten dank

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