Code:
	--------------------------------------------------------------------------
-- Crytek Source File.
--  Copyright (C), Crytek Studios, 2001-2006.
--------------------------------------------------------------------------
-- $Id$
-- $DateTime$
-- Description: GameRules implementation for Power Struggle
--  
--------------------------------------------------------------------------
--  History:
--  - 30/ 6/2006   12:30 : Created by Márcio Martins
--
----------------------------------------------------------------------------------------------------
 
-- buy flags
PowerStruggle.BUY_WEAPON   = 1;
PowerStruggle.BUY_VEHICLE  = 2;
PowerStruggle.BUY_EQUIPMENT = 4;
PowerStruggle.BUY_AMMO   = 8;
PowerStruggle.BUY_PROTOTYPE = 16;
PowerStruggle.BUY_ALL    = 32-1;
 
PowerStruggle.weaponList=
{
 { id="flashbang",     name="@mp_eFlashbang",      price=10,    amount=1, ammo=true, weapon=false, category="@mp_catExplosives", loadout=1},
 { id="smokegrenade",   name="@mp_eSmokeGrenade",    price=10,    amount=1, ammo=true, weapon=false, category="@mp_catExplosives", loadout=1 },
 { id="explosivegrenade", name="@mp_eFragGrenade",     price=25,    amount=1, ammo=true, weapon=false, category="@mp_catExplosives", loadout=1 },
 { id="empgrenade",   name="@mp_eEMPGrenade",     price=50,    amount=1, ammo=true, weapon=false, category="@mp_catExplosives", loadout=1 },
 
 { id="pistol",      name="@mp_ePistol",        price=50,    class="SOCOM",      category="@mp_catWeapons"},
 { id="claymore",     name="@mp_eClaymore",      price=25,    class="Claymore",     buyammo="claymoreexplosive", category="@mp_catExplosives", loadout=1 },
 { id="avmine",      name="@mp_eMine",        price=25,    class="AVMine",      buyammo="avexplosive",    category="@mp_catExplosives", loadout=1 },
 { id="c4",       name="@mp_eExplosive",       price=50,    class="C4",        buyammo="c4explosive",    category="@mp_catExplosives", loadout=1 },
 { id="shotgun",     name="@mp_eShotgun",       price=50,    class="Shotgun",      uniqueId=4,  category="@mp_catWeapons", loadout=1 },
 { id="smg",       name="@mp_eSMG",         price=75,    class="SMG",        uniqueId=5,  category="@mp_catWeapons", loadout=1 },
 { id="fy71",       name="@mp_eFY71",        price=125,    class="FY71",       uniqueId=6,  category="@mp_catWeapons", loadout=1 },
 { id="macs",      name="@mp_eSCAR",        price=150,    class="SCAR",       uniqueId=7,  category="@mp_catWeapons", loadout=1 },
 { id="rpg",       name="@mp_eML",         price=200,    class="LAW",        uniqueId=8,  category="@mp_catExplosives", loadout=1 },
 { id="dsg1",       name="@mp_eSniper" ,       price=200,    class="DSG1",       uniqueId=9,  category="@mp_catWeapons", loadout=1 },
 { id="gauss",      name="@mp_eGauss",        price=600,    class="GaussRifle",    uniqueId=10, category="@mp_catWeapons", loadout=1 },
};
 
PowerStruggle.equipList=
{
 { id="binocs",   name="@mp_eBinoculars",       price=50,    class="Binoculars",    uniqueId=101,  category="@mp_catEquipment", loadout=1 },
 { id="nsivion",   name="@mp_eNightvision",       price=10,    class="NightVision",    uniqueId=102,  category="@mp_catEquipment", loadout=1 },
 { id="pchute",   name="@mp_eParachute",       price=25,    class="Parachute",    uniqueId=103,  category="@mp_catEquipment", loadout=1 },
 { id="lockkit",   name="@mp_eLockpick",       price=25,    class="LockpickKit",   uniqueId=110,  category="@mp_catEquipment", loadout=1 },
 { id="repairkit",  name="@mp_eRepair",        price=50,    class="RepairKit",     uniqueId=110,  category="@mp_catEquipment", loadout=1 },
 { id="radarkit",  name="@mp_eRadar",        price=50,    class="RadarKit",     uniqueId=110,  category="@mp_catEquipment", loadout=1 },
}
 
PowerStruggle.protoList=
{
 { id="moac",     name="@mp_eAlienWeapon",    price=300,   class="AlienMount",     level=50,  uniqueId=11, category="@mp_catWeapons", loadout=1 },
 { id="moar",     name="@mp_eAlienMOAR",     price=100,   class="MOARAttach",    level=50,  uniqueId=12, category="@mp_catWeapons", loadout=1 },
 
 { id="minigun",    name="@mp_eMinigun",      price=250,   class="Hurricane",      level=50,  uniqueId=13, category="@mp_catWeapons", loadout=1 },
 { id="tacgun",     name="@mp_eTACLauncher",    price=500,   class="TACGun",      level=100, energy=5, uniqueId=14, category="@mp_catWeapons", md=true, loadout=1 },
 { id="usmoac4wd",   name="@mp_eMOACVehicle",   price=300,   class="US_ltv",       level=50,  modification="MOAC",     vehicle=true, buildtime=20, category="@mp_catVehicles", loadout=0 },
 { id="usmoar4wd",   name="@mp_eMOARVehicle",   price=350,  class="US_ltv",       level=50,  modification="MOAR",     vehicle=true, buildtime=20, category="@mp_catVehicles", loadout=0 },
 { id="ussingtank",   name="@mp_eSingTank",     price=800,   class="US_tank",      level=100,  energy=10, modification="Singularity", vehicle=true, md=true, buildtime=60, category="@mp_catVehicles", loadout=0 },
 { id="ustactank",   name="@mp_eTACTank",     price=750,  class="US_tank",      level=100,  energy=10, modification="TACCannon",  vehicle=true, md=true, buildtime=60, category="@mp_catVehicles", loadout=0 },
}
PowerStruggle.vehicleList=
{ 
 { id="light4wd",    name="@mp_eLightVehicle",     price=0,   class="US_ltv",      modification="Unarmed",   buildtime=5,  category="@mp_catVehicles", loadout=0 },
 { id="us4wd",     name="@mp_eHeavyVehicle",    price=50,   class="US_ltv",      modification="MP",   buildtime=5,     category="@mp_catVehicles", loadout=0 },
 { id="usgauss4wd",  name="@mp_eGaussVehicle",   price=200,  class="US_ltv",       modification="Gauss", buildtime=10,     category="@mp_catVehicles", loadout=0 },
 { id="nktruck",    name="@mp_eTruck",      price=0,   class="Asian_truck",     modification="Hardtop_MP", buildtime=5,   category="@mp_catVehicles", loadout=0 },
 { id="ussupplytruck",  name="@mp_eSupplyTruck",    price=300,  class="Asian_truck",    modification="spawntruck", teamlimit=3, abandon=0, spawngroup=true, buyzoneradius=6, servicezoneradius=16, buyzoneflags=bor(bor(PowerStruggle.BUY_AMMO, PowerStruggle.BUY_WEAPON), PowerStruggle.BUY_EQUIPMENT),   buildtime=25,  category="@mp_catVehicles", loadout=0  },
 
 { id="usboat",     name="@mp_eSmallBoat",     price=0,   class="US_smallboat",    modification="MP", buildtime=5,    category="@mp_catVehicles", loadout=0 },
 { id="nkboat",     name="@mp_ePatrolBoat",     price=100,  class="Asian_patrolboat",   modification="MP", buildtime=5,    category="@mp_catVehicles", loadout=0 },
 { id="nkgaussboat",  name="@mp_eGaussPatrolBoat",   price=200,  class="Asian_patrolboat",   modification="Gauss", buildtime=10,  category="@mp_catVehicles", loadout=0 },
 { id="ushovercraft",  name="@mp_eHovercraft",     price=100,  class="US_hovercraft",   modification="MP", buildtime=20,   category="@mp_catVehicles", loadout=0 },
 { id="nkaaa",     name="@mp_eAAVehicle",     price=200,  class="Asian_aaa",     modification="MP", buildtime=20,   category="@mp_catVehicles", loadout=0 },
 
 { id="usapc",     name="@mp_eICV",       price=350,  class="US_apc",      buildtime=20,  category="@mp_catVehicles", loadout=0 },
 { id="nkapc",     name="@mp_eAPC",       price=450,  class="Asian_apc",     buildtime=20, [jeep]=true, category="@mp_catVehicles", loadout=0 },
 
 { id="nktank",     name="@mp_eLightTank",     price=400,  class="Asian_tank",    buildtime=30,  category="@mp_catVehicles", loadout=0 },
 { id="ustank",     name="@mp_eBattleTank",    price=450,  class="US_tank",      modification="GaussRifle",  buildtime=40,  category="@mp_catVehicles", loadout=0 },
 { id="usgausstank",  name="@mp_eGaussTank",    price=600,  class="US_tank",      modification="FullGauss",  buildtime=60,  category="@mp_catVehicles", loadout=0 },
 
 { id="nkhelicopter",  name="@mp_eHelicopter",     price=400,  class="Asian_helicopter",  modification="MP", buildtime=30,  category="@mp_catVehicles", loadout=0 },
 { id="usvtol",     name="@mp_eVTOL",       price=600,  class="US_vtol",      modification="MP", buildtime=30,  category="@mp_catVehicles", loadout=0 }, 
};
 
--us4wd,nk4wd,nktruck,ustank,ustactank,usgausstank,usapc,nktank,nktactank,nkgausstank,usspawntruck,usammotruck
 
PowerStruggle.ammoList=
{
 { id="",          name="@mp_eAutoBuy",    price=0,            category="@mp_catAmmo", loadout=1 },
 { id="bullet",       name="@mp_eBullet",      price=5,   amount=30,    category="@mp_catAmmo", loadout=1 },
 { id="fybullet",      name="@mp_eFYBullet",      price=5,   amount=30,    category="@mp_catAmmo", loadout=1 },
 { id="shotgunshell",    name="@mp_eShotgunShell",  price=5,   amount=8,     category="@mp_catAmmo", loadout=1 },
 { id="smgbullet",      name="@mp_eSMGBullet",    price=5,   amount=40,    category="@mp_catAmmo", loadout=1 }, 
 { id="lightbullet",     name="@mp_eLightBullet",    price=5,   amount=40,    category="@mp_catAmmo", loadout=1 },
 
 { id="sniperbullet",    name="@mp_eSniperBullet",   price=10,   amount=10,    category="@mp_catAmmo", loadout=1 },
 { id="scargrenade",     name="@mp_eRifleGrenade",   price=20,   amount=1,     category="@mp_catAmmo", loadout=1 },
 { id="gaussbullet",     name="@mp_eGaussSlug",    price=50,   amount=5,     category="@mp_catAmmo", loadout=1 },
 
 { id="incendiarybullet",                 price=50,   amount=30,  invisible=true,  category="@mp_catAmmo", loadout=1 }, 
 
 { id="hurricanebullet",   name="@mp_eMinigunBullet",  price=50,   amount=500,    category="@mp_catAmmo", loadout=1 },
 
 { id="claymoreexplosive",                price=25,   amount=1,   invisible=true,  category="@mp_catAmmo", loadout=1 },
 { id="avexplosive",                   price=25,   amount=1,   invisible=true,  category="@mp_catAmmo", loadout=1 },
 { id="c4explosive",                   price=50,  amount=1,   invisible=true,  category="@mp_catAmmo", loadout=1 },
 { id="Tank_singularityprojectile",name="@mp_eSingularityShell",   price=200,  amount=1,     category="@mp_catAmmo", loadout=0 }, 
 
 { id="towmissile",     name="@mp_eAPCMissile",    price=50,   amount=2,     category="@mp_catAmmo", loadout=0 },
 { id="dumbaamissile",    name="@mp_eAAAMissile",   price=50,   amount=4,     category="@mp_catAmmo", loadout=0 },
 { id="tank125",      name="@mp_eTankShells",   price=100,  amount=10,    category="@mp_catAmmo", loadout=0 },
 { id="helicoptermissile",   name="@mp_eHelicopterMissile", price=100,  amount=7,     category="@mp_catAmmo", loadout=0 },
 { id="tank30",       name="@mp_eAPCCannon",   price=100,  amount=100,    category="@mp_catAmmo", loadout=0 },
 { id="tankaa",       name="@mp_eAAACannon",   price=100,  amount=250,    category="@mp_catAmmo", loadout=0 },
 { id="a2ahomingmissile",  name="@mp_eVTOLMissile",   price=100,  amount=6,     category="@mp_catAmmo", loadout=0 },
 { id="gausstankbullet",   name="@mp_eGaussTankSlug",  price=100,  amount=10,    category="@mp_catAmmo", loadout=0 },
 Ich hab jetzt nicht die ganze Datei zur Anschau erstellt, da der Rest net wichtig ist.