AEGIS.chatCommands = {};
AEGIS.chatCommands.out = {};
AEGIS.chatCommands.lsd = {};
AEGIS.chatCommands.hunter = {};
AEGIS.chatCommands.info2 = {};
AEGIS.chatCommands.clone = {};
AEGIS.chatCommands.party1 = {};
AEGIS.chatCommands.party2 = {};
AEGIS.chatCommands.party3 = {};
AEGIS.chatCommands.party4 = {};
AEGIS.chatCommands.vote = {};
AEGIS.chatCommands.yes = {};
AEGIS.chatCommands.no = {};
AEGIS.chatCommands.lock = {};
AEGIS.chatCommands.unlock = {};
AEGIS.chatCommands.kamikaze = {};
AEGIS.chatCommands.smoke = {};
AEGIS.chatCommands.bigsmoke = {};
AEGIS.chatCommands.flare = {};
AEGIS.chatCommands.blowmymind = {};
AEGIS.chatCommands.happy = {};
AEGIS.chatCommands.firework = {};
AEGIS.chatCommands.jump = {};
AEGIS.chatCommands.portal = {};
AEGIS.chatCommands.airstrike = {};
AEGIS.chatCommands.info = {};
danach kommen die functions:
function AEGIS.chatCommands.out:func(player, chatMsg)
...
end
function AEGIS.chatCommands.out:Processing(vehicle, player, argument)
...
end
...
usw.
davon funktionieren nur: partys,lsd,info,blowmymind. Bei manchen weiß ichs nicht aber smoke und bigsmoke, jump springen nicht an. hunter und clone springen an aber es entsteht kein hunter, bzw ein clone.