der server startet normal, wirft keine fehler aus, ist jedoch von aussen nicht erreichbar. ein blick ins server logfile offenbart ein paar warnings mit welchen ich jedoch nicht viel anfangen kann
Spoilerserver.log:
BackupNameAttachment=" Build(5767) Date(20 Nov 2007) Time(15 11 44)" -- used by backup system
Log Started at Tuesday, November 20, 2007 15:11:44
Running 32 bit version
Executable: C:\gameserver\crysis_raw\Crysis\bin32\CrysisDedica tedServer.exe
FileVersion: 1.1.1.5767
ProductVersion: 1.1.1.5767
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2
Processor 0:
CPU: Intel Intel(R) Pentium(R) 4 CPU 3.40GHz
Family: 15, Model: 4, Stepping: 3
FPU: On-Chip
CPU Speed (estimated): 3400.159398 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Pentium(R) 4 CPU 3.40GHz
Family: 15, Model: 4, Stepping: 3
FPU: On-Chip
CPU Speed (estimated): 3400.175052 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Total number of system cores: 1
Number of cores available to process: 1
---------------------
Windows XP 32 bit SP 2 (build 5.1.2600)
System language: Italian
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 15:11:45 11/20/07, system running for 7924 minutes
1015MB physical memory installed, 541MB available, 2047MB virtual memory installed, 46 percent of memory in use
PageFile usage: 26MB, Working Set: 4MB, Peak PageFile usage: 26MB,
Current display mode is 1280x1024x16, VGA
IBM enhanced (101/102-key) keyboard and 3+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization skipped for dedicated server
Renderer initialization
Console initialization
Time initialization
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Administrator' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Administrator'
$3g_useProfile = $61 $5[]$4
$3r_ShadersAsyncCompiling = $61 $5[]$4
$3r_Driver = $6DX9 $5[DUMPTODISK]$4
$3sv_levelrotation = $6maplist.xml $5[]$4
$3sv_servername = $6CRYSIS Server #1 $5[DUMPTODISK]$4
$3sv_gamerules = $6PowerStruggle $5[]$4
$3sv_cheatprotection = $63 $5[]$4
$3sv_ranked = $60 $5[]$4
$3sv_maxplayers = $62 $5[DUMPTODISK]$4
$3g_timelimit = $625 $5[]$4
$3g_minteamlimit = $66 $5[]$4
$3g_revivetime = $615 $5[]$4
$3g_autoteambalance = $60 $5[]$4
$3g_tk_punish = $60 $5[]$4
$3g_tk_punish_limit = $6999 $5[]$4
$3g_teamlock = $60 $5[]$4
$3g_MPDeathCam = $60 $5[]$4
$3g_spectate_TeamOnly = $61 $5[]$4
$3log_Verbosity = $61 $5[DUMPTODISK]$4
$3log_FileVerbosity = $63 $5[DUMPTODISK]$4
$3sv_bind = $6meine.ip.addr.esse $5[REQUIRE_LEVEL_RELOAD]$4
$3sv_port = $664087 $5[DUMPTODISK]$4
$3sv_lanonly = $60 $5[DUMPTODISK]$4
[Warning] PunkBuster server will be enabled for the next MP session
Executing command from command line: map multiplayer/ia/armada
Loading configuration file 'multiplayer' ...
Loading configuration file 'multiplayer' ...
Loading configuration file 'diff_normal' ...
[net 14:11:48.296] $5PunkBuster Server: 0 Power Players loaded from pbpower.dat
[net 14:11:48.296] $5PunkBuster Server: 0 PB Rcon Filters loaded from pbrcon.dat
[net 14:11:48.296] $5PunkBuster Server: 0 Map lines loaded from pbsvmaps.cfg
[Warning] Level multiplayer/ia/armada does not support PowerStruggle gamerules.
[net 14:11:46.375] network hostname: progamin-8e7ba4
[net 14:11:46.375] ip:meine.ip.addr.esse
[net 14:11:48.328] $5$6PunkBuster Server: pb_sv_SsNext = 741570 (0 to 999999)
[net 14:11:48.343] $5$6PunkBuster Server: pb_sv_LogNext = 5 (1 to 999999)
[net 14:11:48.343] $5$6PunkBuster Server: 0 Power Players loaded from C:\gameserver\crysis_raw\Crysis\dediserver\pb\pbpo wer.dat
[net 14:11:48.343] $5$6PunkBuster Server: 0 PB Rcon Filters loaded from C:\gameserver\crysis_raw\Crysis\dediserver\pb\pbrc on.dat
[net 14:11:48.343] $5$6PunkBuster Server: 0 Map lines loaded from C:\gameserver\crysis_raw\Crysis\dediserver\pb\pbsv maps.cfg
[net 14:11:48.359] $5$6PunkBuster Server: Attempting to resolve master1.evenbalance.com
[net 14:11:52.750] $5$6PunkBuster Server: Resolved to [66.36.231.175]
[net 14:11:52.765] $5$6PunkBuster Server: PunkBuster Server (v1.301 | A1391 C1.726) Enabled
Deleting water waves
[Warning] CObjManager::CheckObjectLeaks: 18 object(s) found in memory
[Warning] Object not deleted: objects/weapons/rockets/sidewinder/sidewinder.cgf
[Warning] Object not deleted: objects/weapons/alien/moac/bullet/bullet_long.cgf
[Warning] Object not deleted: objects/weapons/us/at_mine/at_mine.cgf
[Warning] Object not deleted: objects/weapons/us/c4/c4_tp.cgf
[Warning] Object not deleted: objects/weapons/us/claymore/claymore.cgf
[Warning] Object not deleted: objects/weapons/us/frag_grenade/frag_grenade_tp_inair.cgf
[Warning] Object not deleted: objects/weapons/us/flashbang/flashbang.cgf
[Warning] Object not deleted: objects/weapons/fx/moac_trail.cgf
[Warning] Object not deleted: objects/weapons/shells/scar_gl_grenade.cgf
[Warning] Object not deleted: objects/effects/tracer_standard_red.cgf
[Warning] Object not deleted: objects/weapons/us/Transceiver/Transceiver_tp.cgf
[Warning] Object not deleted: objects/effects/tracer_standard_new.cgf
[Warning] Object not deleted: Objects/Natural/Trees/Explosion_shape/tree_broken_shape.cgf
[Warning] Object not deleted: Objects/Natural/Trees/Explosion_shape/tree_broken_shape2.cgf
[Warning] Object not deleted: Objects/Library/Alien/Generic_Elements/Spikes/alien_breakable_spikes_explosionshape.cgf
[Warning] Object not deleted: Objects/Natural/Trees/Explosion_shape/tree_broken_shape3.cgf
[Warning] Object not deleted: objects/natural/trees/explosion_shape/trunk_slpinters_a.cgf
[Warning] CObjManager::CheckMaterialLeaks: 18 materials(s) found in memory
[Warning] Material not deleted: materials/material_layers_default
[Warning] Material not deleted: nodraw
[Warning] Material not deleted: objects/effects/tracer_standard
[Warning] Material not deleted: objects/effects/tracer_standard_red
[Warning] Material not deleted: objects/helper
[Warning] Material not deleted: objects/library/alien/generic_elements/spikes/alien_breakable_spikes
[Warning] Material not deleted: objects/natural/trees/explosion_shape/tree_broken_shape
[Warning] Material not deleted: objects/natural/trees/explosion_shape/trunk_slpinters
[Warning] Material not deleted: objects/weapons/alien/moac/bullet/bullet
[Warning] Material not deleted: objects/weapons/fx/moac_trail
[Warning] Material not deleted: objects/weapons/rockets/sidewinder/sidewinder
[Warning] Material not deleted: objects/weapons/shells/scar_gl_grenade
[Warning] Material not deleted: objects/weapons/us/at_mine/at_mine
[Warning] Material not deleted: objects/weapons/us/c4/c4
[Warning] Material not deleted: objects/weapons/us/claymore/claymore
[Warning] Material not deleted: objects/weapons/us/flashbang/flashbang_fp
[Warning] Material not deleted: objects/weapons/us/frag_grenade/frag_grenade
[Warning] Material not deleted: objects/weapons/us/transceiver/alien_transceiver
[Warning] Failed initializing game
hoffe mir kann jemand helfen, bräuchte den server so schnell wie möglich :/
20.11.2007, 18:22
uBm
Zitat:
sv_bind = meine.ip.addr.esse
rcon_startserver port:64088 pass:meinpassword
wenn das so drinnens teht wundert mich nix -
einfach sv_bind rauslassen (es sei denn du hast mehrfach netzwerk karten) -
dann an die ip binden.
und für rcon nimm nen andere port - ist nicht gut gameport und rcon port gemeinsam zu nehmen (4711 z.b. )
21.11.2007, 16:46
xeron
keine angst, ich hab schon meine ip drinstehen, hab sie nur unkenntlich gemacht ;)
hab es vorher auch ohne sv_bind versucht, ohne erfolg
gameport ist 64087, rcon 64088 -> 2 unterschiedliche ports
28.01.2008, 11:18
contidrifter
@ xeron: hast du schon eine lösung für dein problem gefunden? ich habe genau das selbe problem, dass mein server beim hochfahren denkt, dass bereits "objects" und "materials" geladen wurden.
falls du es einstellen konntest, könntest du evtl. deine server.cfg posten?