Sorry, derweilen auf English muss erst übersetzen.
Hi Crysis fans,
I worked on a small flash application for the 2 week flash lite course @ university Hagenberg for Applied Sciences: Mobile Computing. I decided to start a small Crysis flash game.
Well I startet the game and created a solid base for further development. The problem is that I have to do a IPhone game atm for uni and a small psp game so I do not really have time to continue the flash game for now, so I thought I will release the source data and give the community the chance to continue the game if someone like.
ATM there is one level with some bugs and simply no AI :P But it should not bee to difficult to implement a working one. I have also prepared a small weaponselection which is not used atm.
well I put up a "nice" video may you have time to watch the whole vid. It's a kind of sound presentation, trailer and community mashup.
And never forget the real enemy:
Features:Not working:
- Crysis styles Jump'n Run in flash
- Designed for Flashplayer 7.0 > and Flash Lite 2.0 > (on very good devices)
- Custom Menu
- English/German
- Open Source
Installation:
- AI
- Level Selection (only one level atm)
- Collision system is not working properly
- No custom name atm.
- Problems on devices with no shared objects.
Related links:
- Extract the files from the downloaded archive if necessary by using an extracter such as 7-zip.
PC:- Start the Crysis_HTC.swf with flashplayer or use Crysis_HTC.html with your browser.
Mobile Phone:- Install the latest Flash Lite player for your mobile phone.
- Copy the downloaded files from the archive onto your mobilephone
- Start the Crysis_HTC.swf with flashplayer
- Download - Crysis Flash @ Crymod.com
- Download - Crysis Flash @ Fantasyhaze.com
- Developer thread - Crysis Flash @ Crymod.com
- Developer thread - Crysis Flash @ Crysis-hq.com