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Thema: Flugzeugtraeger PREFAB - v1.0 problem

  1. #1
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    Standard Flugzeugtraeger PREFAB - v1.0 problem

    http://crysis.4thdimension.info/modu...titleA&show=10
    http://crysis.4thdimension.info/modu...=getit&lid=417

    I loaded it. No error, but many objects don't appear.



    Hmm...? Who made it?
    We can't contact uploader & auther.

  2. #2
    VIP Avatar von Pat21
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    @ hqyou999
    Welcome.
    I had had the same problem. I solved it so:
    I opened the map "armada", selected all objects of the carrier
    and saved them as a prefab. Then I imported the prefab in my map.
    So you don't have to use the "Flugzeugtraeger PREFAB" prefab.
    Geändert von Pat21 (24.11.2008 um 12:09 Uhr)

  3. #3
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    Zitat Zitat von Pat21 Beitrag anzeigen
    @ hqyou999
    Welcome.
    I had had the same problem. I solved it so:
    I opened the map "armada", selected all objects of the carrier
    and saved them as a prefab. Then I imported the prefab in my map.
    So you don't have to use the "Flugzeugtraeger PREFAB" prefab.
    Thanks. But the Flugzeugtraeger PREFAB is "Fleet" 1st & 2nd united carrier!!
    And... auther change lightings for better graphics. I like the setting, I want to contact auther...

  4. #4
    VIP Avatar von Pat21
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    @ hqyou999
    I know, but if you take the fleet carrier you have to
    delete all flowgraphs. Hence I suggested to you to take
    the armada carrier.
    Geändert von Pat21 (24.11.2008 um 13:04 Uhr)

  5. #5
    Professional Avatar von Willy
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    11.09.2007
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    This is the thread, but I guess the author is inactive.

    http://crysis.4thdimension.info/foru...ead.php?t=7815

  6. #6
    Erfahrener User Avatar von Gattsu
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    24.11.2007
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    I think you first have to load some Entity and Prefab librarys, before placing the Carrier Prefab in your map.
    Try the librarys that are loaded, if the map Fleet is open.
    If that doesen't work, i have no idea.

  7. #7
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    Impossible. Anyone can load correctly?

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