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Cry-Angela{Community Manager}
Amazon released a new game engine called Lumberyard this week. We at Crytek have quietly been providing many of the core features of this engine to them. The result: some of the awesome tools we have in CRYENGINE you will be able to see in Lumberyard as well.
Until now we haven’t been able to publicly talk about this relationship. But now that Lumberyard has been released, we can assure you that it is in fact a compelling offering (because it is based on CRYENGINE!) and has many of the CRYENGINE legacy features you’ve come to know and love, such as Global Illumination, Flow Graph, and PBR.
We here at Crytek are on our own path. And as always, the team that has pioneered the advanced features of CRYENGINE is continuing to work on improvements, new features and services to further enable developers of all stripes—from indies to AAA—to be successful with their projects. We have a lot of news ourselves which we hope to share with you around GDC. Stay tuned!