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UnKnOwN64
27.12.2007, 15:56
Unser Mapcycle macht Probleme und zwar kommt nach der ersten Map immer wieder Shore obwohl diese nicht in der Liste steht.

Hier unser Mapcycle und unsere Server.cfg:

----------------------------------------------------
maplist.xml
----------------------------------------------------
<levelrotation>
<level name="multiplayer/ia/mp_Surf" gamerules="InstantAction">
<setting setting="g_timelimit 25"/>
<setting setting="g_revivetime 6"/>
</level>
<level name="multiplayer/ps/Training" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ps/Desolation" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ps/Crossroads" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ps/Inlet" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ia/Terminal" gamerules="InstantAction">
<setting setting="g_timelimit 25"/>
<setting setting="g_revivetime 6"/>
</level>
<level name="multiplayer/ia/Excavation" gamerules="InstantAction">
<setting setting="g_timelimit 25"/>
<setting setting="g_revivetime 6"/>
</level>

----------------------------------------------------


----------------------------------------------------
server.cfg
----------------------------------------------------
g_useProfile = 1

sv_servername = "~Drachen-Gilde.com~PUBLIC~"
sv_maxspectators = 2
g_friendlyfireratio = 0
g_autoteambalance = 1
g_teamlock 1
g_MPDeathCam = 1

g_spectate_TeamOnly = 1
r_ShadersAsyncCompiling = 1
r_driver = "DX9"

sv_gamerules = "InstantAction"
sv_levelrotation = "maplist.xml"

sv_cheatprotection = 1
sv_maxplayers = 16

net_pb_sv_enable true

sv_gs_report = 1
sv_gs_trackstats = 1
sv_packetRate = 30
sv_bandwidth = 50000
sv_voicecodec = speex
sv_ranked = 1

g_timelimit = 30
g_minteamlimit = 1
g_minplayerlimit = 1
g_revivetime = 15
g_fraglead = 1
g_fraglimit = 0
g_preroundtime = 0
g_roundlimit = 2
g_roundtime = 60

g_tk_punish = 0
g_tk_punish_limit = 3
g_pp_scale_income = 1
g_pp_scale_price = 1
sv_timeofdayenable = 1
sv_timeofdaylength = 1
sv_timeofdaystart = 12
sv_voting_cooldown = 180
sv_voting_ratio = 0.51
sv_voting_team_ratio = 0.67
sv_voting_timeout = 60

log_verbosity = 3
log_fileverbosity = 3

map mp_Surf


================================================== ===================
dieses habe ich aus einem forum
================================================== ===================

g_useProfile = 1
r_ShadersAsyncCompiling = 1
r_driver = "DX9"
sv_levelrotation = "levelrotation.xml"
sv_gamerules = "powerstruggle"
sv_bind = "1.2.3.4" //type your server ip
sv_port = "64087"
sv_password =""
sv_servername = "u r server namel"
sv_maxspectators = 18 //depends how many ur server has slots
rcon_startserver port:64087 pass:urpass //rcon server
http_startserver port:9025 pass:urpass //donst work & dont know why
sv_lanonly = 0
ban_timeout = 5 //kick time length
g_tk_punish = 1
g_tk_punish_limit = 5 //5tk's to auto kick
g_friendlyfireratio = 0 //friendly fire
g_fraglimit = 0 //only IA
sv_cheatprotection = 3 //internal game cheat protection
sv_ranked = 1
net_pb_sv_enable false (pb if enable type true)
g_timelimit = 51
g_minteamlimit = 0 //min players (in PS)
g_minplayerlimit = 0 //min players (in IA)
g_revivetime = 15
g_autoteambalance = 1 /autobalance cannot be more then 1 player on each team balance
g_MPDeathCam 1
g_teamlock 1 //enable autobalance
log_verbosity = 1
log_fileverbosity = 3
sv_gs_report 1
sv_gs_trackstats 1
g_nextlevel //this will run 1st map from levelrotation




levelrotation


<levelrotation>
<level name="multiplayer/ps/shore" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ps/plantation" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ps/mesa" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ps/refinery" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ps/beach" gamerules="PowerStruggle">
<setting setting="g_timelimit 51"/>
<setting setting="g_revivetime 16"/>
</level>
<level name="multiplayer/ia/armada" gamerules="InstantAction">
<setting setting="g_timelimit 25"/>
<setting setting="g_revivetime 6"/>
</level>
</levelrotation>



in game to connect o rcon
go to console ` type

rcon_connect addr:1.2.3.4 port:64087 pass:urpass

to test:
rcon_command sv_say hello world
rcon_command kick nomad
rcon_command map shore (change level)
end session rcon_disconnect //use it because sometimes rcon will hang if u don't disconnect


source:
http://forums.gameservers.com/viewtopic.php?p=137956&sid=e21ece1e231267f53c3beb82e59b85ec

Sielenc
10.03.2008, 17:37
Gibt es nun mal jemanden, der mal bitte eine 100%tige server.cfg oder maplist.xml Datei zur verfügung stellt und posten kann ?? Ich bin auch am ausrasten, habe 4 mal probiert, aber der wechselt nie die Map.

Mfg Andy..

ZaCXeeD
10.03.2008, 17:39
lol typisch

wer den fehler wissen will, soll sich bei mir per ICQ melden^^