Zitat:
Update 07.04.2009
Fixed: stuttering and visual artifacts on Nvidia cards when using Vista, the DX10 executable and certain settings.
Fixed: the game window did not maximize correctly when using Vista and the DX10 executable.
Fixed: mission 15 (Operation Thunderbolt) could become impossible to complete when loading from the last checkpoint.
Fixed: crash to desktop if the user tried to join a Ranked Match in certain conditions
Fixed: often, selecting Quick Match lead to creating a new server, even though servers with good latency and available slots existed.
Fixed: if the user hosted a Ranked Match and then quit it and tried to join another Ranked Match, he would end up in an unending loading screen.
Fixed: if the user joined a Player Match using the Quick Match option, then quit and tried to join a Ranked Match also by using the Quick Match option, he would end up in an unending “please wait” screen.
Fixed: the screen went black at game start-up on certain configurations.
Fixed: the game crashed often on laptops using certain ATI video cards.
Fixed: if the user pressed the “Host Session” button too quickly after selecting Custom Match, he would end up in an unending “please wait” screen.
Fixed: players sometimes were unable to accept game invites.
Fixed: the game crashed on Windows 7 Beta when the player tried to create a profile.
Performance has been optimized for Pixel Shader 3.0 videocards running DirectX 9.
Fixed: if the user pressed the “Host Session” button too quickly after selecting Custom Match, he would end up in an unending “please wait” screen.
Fixed: players sometimes were unable to accept game invites.
Fixed: the game crashed on Windows 7 Beta when the player tried to create a profile.
Performance has been optimized for Pixel Shader 3.0 videocards running DirectX 9.